Player Matchup

Artemis
Artemis
 
Artemis
Level 52
God Stats
4W - 7L
1,500 SR
Queue Stats
231W - 227L
1,397 Elo+
Solo
Hel
Hel
FUNNYMONKEY1234
Hel
Level 95
God Stats
41W - 33L
1,817 SR
Queue Stats
182W - 188L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
twobadfourallya
Sylvanus
Level 125
God Stats
3W - 3L
1,507 SR
Queue Stats
42W - 38L
1,521 Elo+
Party 1
Team Averages
Level 91
1,608 SR
1,418 Elo+

VS

Team Averages
Level 80
1,359 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CACase1999
Sol
Level 82
God Stats
6W - 7L
1,289 SR
Queue Stats
187W - 186L
1,464 Elo+
Party 2
Osiris
Osiris
Spaghetti_Slap
Osiris
Level 59
God Stats
2W - 5L
1,289 SR
Queue Stats
167W - 165L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
8 / 3 / 8
9,293
774
10,265
10,163
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 5 / 13
8,760
730
6,599
10,444
4,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
11
6 / 3 / 12
9,915
826
5,589
14,938
10,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 6 / 4
8,900
742
6,472
8,451
2,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
8 / 6 / 2
9,942
829
11,549
10,534
3,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 5
7,185
599
7,771
10,433
6,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
18
Kills
11
11
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
8
4
L
Medusa
 
Medusa
3
6
4
0.83
L
8
6
2
1.5
W
4
5
13
2.1
L
0
7
5
0.36
W
Sylvanus
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
25,792
35,545
Taken
29,418
18,468
Mitigated
11,880
18,636
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,265
5,505
0
850
10,163
3,954
922
3,882
6,281
0
35,012
L
Medusa
 
Medusa
6,472
2,315
0
159
8,451
2,315
1,788
2,019
6,432
0
26,154
L
11,549
1,687
0
3,058
10,534
3,007
0
4,430
6,104
36,978
0
W
6,599
244
5,774
3,257
10,444
4,255
241
3,315
7,129
20,360
0
L
7,771
1,810
0
935
10,433
6,558
0
5,759
4,674
0
13,220
W
Sylvanus
5,589
1,347
3,489
5,266
14,938
10,259
872
4,373
10,565
17,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,968
Gold Earned
26,027
114
Minions Killed
117
0
Camps Cleared
0
533,400
Distance Traveled
544,410
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,293
774
57
5
0
166,686
4
L
Medusa
8,900
742
49
4
0
136,805
0
L
Sol
9,942
829
58
5
0
212,574
1
W
Hel
8,760
730
25
2
0
197,206
1
L
Osiris
7,185
599
10
1
0
195,031
2
W
Sylvanus
9,915
826
32
3
0
169,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role