Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LordShadoeeeee
Yemoja
Level 54
God Stats
27W - 19L
1,459 SR
Queue Stats
69W - 86L
1,292 Elo+
Party 1
Ah Puch
Ah Puch
Skully_Lord_800
Ah Puch
Level 121
God Stats
9W - 7L
1,609 SR
Queue Stats
215W - 242L
1,435 Elo+
Party 1
Team Averages
Level 88
1,523 SR
1,409 Elo+

VS

Team Averages
Level 60
1,209 SR
1,319 Elo+
Chaac
Chaac
Samurai_Minerva
Chaac
Level 42
God Stats
15W - 16L
1,219 SR
Queue Stats
220W - 221L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Tanknazty25
Heimdallr
Level 89
God Stats
1W - 5L
1,208 SR
Queue Stats
96W - 174L
1,204 Elo+
Solo
Sol
Sol
killpikachu33
Sol
Level 48
God Stats
5W - 7L
1,199 SR
Queue Stats
73W - 82L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 6
8,570
714
3,733
9,562
2,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 6
8,410
701
7,779
6,509
2,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

11
11 / 5 / 1
9,790
816
14,222
8,884
2,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
6,893
574
2,917
5,949
1,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Tanknazty25
Heimdallr
11
5 / 5 / 0
9,112
759
4,732
13,530
3,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 2
7,028
586
3,300
10,329
4,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
6
4
W
2
1
6
5
L
0
3
2
0.33
W
11
5
1
2.3
L
Heimdallr
Tanknazty25
Heimdallr
5
5
0
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
10,949
24,955
Taken
29,808
8,385
Mitigated
10,603
8,154
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,733
354
1,718
4,887
9,562
2,857
399
2,065
7,497
22,033
0
W
7,779
63
405
62
6,509
2,730
882
802
5,707
25,815
0
L
2,917
382
393
1,578
5,949
1,889
0
5,053
896
0
8,872
W
14,222
542
0
1,082
8,884
2,798
344
553
8,331
34,159
0
L
Heimdallr
Tanknazty25
Heimdallr
4,732
1,839
0
2,082
13,530
3,991
0
11,838
1,692
0
17,536
L
3,300
666
0
1,896
10,329
4,723
0
8,878
1,451
16,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
23,033
124
Minions Killed
66
0
Camps Cleared
0
642,923
Distance Traveled
510,468
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,570
714
42
4
0
234,570
0
W
Yemoja
8,410
701
50
4
0
211,145
0
L
Chaac
6,893
574
5
0
0
110,252
1
W
Ah Puch
9,790
816
32
3
0
197,208
2
L
Heimdallr
9,112
759
30
3
0
208,952
3
L
Sol
7,028
586
31
3
0
191,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role