Player Matchup

Cerberus
Cerberus
Drummer159
Cerberus
Level 132
God Stats
4W - 6L
1,653 SR
Queue Stats
19W - 19L
1,477 Elo+
Party 1
Medusa
Medusa
Hypnetic
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,371 Elo+
Party 1
Thoth
Thoth
rachet_queen88
Thoth
Level 8
God Stats
1W - 5L
1,547 SR
Queue Stats
30W - 47L
1,238 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,362 Elo+

VS

Team Averages
Level 58
1,436 SR
1,471 Elo+
Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 1L
1,565 SR
Queue Stats
50W - 33L
1,504 Elo+
Solo
Set
Set
Irnath
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,494 Elo+
Party 2
Thanatos
Thanatos
ShadowAlpha033
Thanatos
Level 26
God Stats
0W - 2L
1,245 SR
Queue Stats
57W - 54L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drummer159
Cerberus
15
16 / 2 / 8
14,819
823
19,204
19,864
19,968
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Hypnetic
Medusa
16
9 / 4 / 9
13,810
767
10,972
12,830
4,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 8
10,710
595
2,048
6,939
1,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 4 / 3
12,454
692
12,391
9,612
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Irnath
Set
12
3 / 10 / 2
11,512
640
8,562
17,434
6,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
12
1 / 12 / 4
11,085
616
8,580
16,666
4,702
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
26
Kills
7
7
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
3
1.13
W
Cerberus
Drummer159
Cerberus
16
2
8
10
W
Medusa
Hypnetic
Medusa
9
4
9
3.38
L
Set
Irnath
Set
3
10
2
0.4
L
Thanatos
1
12
4
0.25
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,224
Damage
29,533
39,633
Taken
43,712
26,639
Mitigated
13,821
6,324
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,391
1,095
0
163
9,612
2,735
0
6,276
3,336
46,278
0
W
Cerberus
Drummer159
Cerberus
19,204
1,181
700
3,986
19,864
19,968
577
8,139
11,725
42,079
0
W
Medusa
Hypnetic
Medusa
10,972
5,321
0
1,173
12,830
4,913
2,084
2,493
10,337
0
63,523
L
Set
Irnath
Set
8,562
3,928
0
2,864
17,434
6,384
0
6,843
10,591
0
50,970
L
Thanatos
8,580
1,507
0
6,392
16,666
4,702
0
8,213
8,453
0
42,696
W
2,048
424
0
465
6,939
1,758
0
1,866
5,073
19,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
35,051
225
Minions Killed
206
0
Camps Cleared
0
952,354
Distance Traveled
909,320
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,454
692
75
4
0
332,384
5
W
Cerberus
14,819
823
92
5
0
348,271
0
W
Medusa
13,810
767
90
5
0
310,369
1
L
Set
11,512
640
63
4
0
264,308
2
L
Thanatos
11,085
616
68
4
0
312,628
1
W
Thoth
10,710
595
43
2
0
293,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role