Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TNA_W0RTHL3SS
Tyr
Level 26
God Stats
5W - 2L
1,258 SR
Queue Stats
449W - 391L
1,506 Elo+
Party 1
Pele
Pele
Trump2016orFEED
Pele
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 9L
1,435 Elo+
Solo
Hel
Hel
XGhostPlayzX
Hel
Level 28
God Stats
10W - 9L
1,481 SR
Queue Stats
171W - 164L
1,498 Elo+
Party 1
Sol
Sol
izziiez
Sol
Level 17
God Stats
5W - 4L
1,515 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 2
Team Averages
Level 23
1,451 SR
1,476 Elo+

VS

Team Averages
Level 24
1,456 SR
1,432 Elo+
Ra
Ra
Beeburg
Ra
Level 26
God Stats
1W - 1L
1,674 SR
Queue Stats
73W - 53L
1,506 Elo+
Solo
Poseidon
Poseidon
EGO360
Poseidon
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
211W - 192L
1,509 Elo+
Solo
Nemesis
Nemesis
Shanoy
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 60L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tipicalphil
Kukulkan
Level 21
God Stats
15W - 17L
1,431 SR
Queue Stats
20W - 35L
1,232 Elo+
Solo
Ao Kuang
Ao Kuang
ValorMiralis
Ao Kuang
Level 28
God Stats
2W - 14L
1,173 SR
Queue Stats
201W - 193L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 0 / 0
3,276
655
684
1,561
1,145
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

4
0 / 2 / 1
3,058
612
810
3,487
1,727
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 1
4,061
812
1,257
2,689
627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 0
3,437
687
893
788
170
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
5
1 / 0 / 2
3,510
702
2,571
1,650
373
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,445
689
1,462
3,035
827
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
EGO360
Poseidon
6
0 / 0 / 0
3,476
695
808
967
149
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Shanoy
Nemesis
1
0 / 0 / 0
963
193
0
0
0
Kukulkan
Tipicalphil
Kukulkan
5
1 / 2 / 1
3,365
673
1,500
2,678
771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ValorMiralis
Ao Kuang
4
0 / 1 / 0
3,228
646
427
2,394
501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
1
1
0
1
L
Poseidon
EGO360
Poseidon
0
0
0
0
L
Nemesis
Shanoy
Nemesis
0
0
0
0
W
0
2
1
0.25
L
Kukulkan
Tipicalphil
Kukulkan
1
2
1
0.75
W
2
0
1
2.5
L
Ao Kuang
ValorMiralis
Ao Kuang
0
1
0
0
W
1
0
0
1
W
Sol
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,215
Damage
4,197
10,175
Taken
9,074
4,042
Mitigated
2,248
4,886
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
684
188
0
613
1,561
1,145
0
808
753
0
9,456
L
1,462
439
269
1,422
3,035
827
0
1,582
1,453
12,330
0
L
Poseidon
EGO360
Poseidon
808
359
0
304
967
149
96
0
967
12,971
0
L
Nemesis
Shanoy
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
810
232
31
1,223
3,487
1,727
330
1,982
1,505
0
7,013
L
Kukulkan
Tipicalphil
Kukulkan
1,500
696
0
744
2,678
771
0
1,810
868
6,022
0
W
1,257
531
0
1,367
2,689
627
0
560
2,129
0
15,897
L
Ao Kuang
ValorMiralis
Ao Kuang
427
251
0
1,196
2,394
501
0
72
2,322
10,570
0
W
893
44
375
494
788
170
840
190
598
11,170
0
W
Sol
2,571
983
111
672
1,650
373
17
657
993
11,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,342
Gold Earned
14,477
105
Minions Killed
86
0
Camps Cleared
0
488,104
Distance Traveled
324,422
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,276
655
14
3
0
103,199
1
L
Ra
3,445
689
23
5
0
88,234
1
L
Poseidon
3,476
695
24
5
0
81,710
1
L
Nemesis
963
193
0
0
0
0
0
W
Tyr
3,058
612
15
3
0
108,227
0
L
Kukulkan
3,365
673
14
3
0
77,701
0
W
Pele
4,061
812
42
8
0
105,588
0
L
Ao Kuang
3,228
646
25
5
0
76,777
0
W
Hel
3,437
687
19
4
0
90,250
0
W
Sol
3,510
702
15
3
0
80,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role