Player Matchup

Serqet
Serqet
CakuShinu
Serqet
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 76L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Sirnashor
Nu Wa
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 81L
1,540 Elo+
Party 1
Odin
Odin
VonAppleMatt
Odin
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
162W - 132L
1,540 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,534 Elo+

VS

Team Averages
Level 56
1,425 SR
1,337 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Pancake69116
Fenrir
Level 56
God Stats
4W - 6L
1,376 SR
Queue Stats
109W - 109L
1,317 Elo+
Party 2
Artemis
Artemis
chapeaupanda789
Artemis
Level 25
God Stats
9W - 10L
1,398 SR
Queue Stats
37W - 54L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CakuShinu
Serqet
11
5 / 1 / 10
9,798
754
5,936
8,587
2,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Sirnashor
Nu Wa
11
4 / 1 / 15
9,273
713
5,394
4,145
1,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 2 / 7
10,105
777
10,979
8,439
4,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 6 / 2
8,730
672
5,864
8,495
3,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
2 / 7 / 1
8,087
622
2,320
9,325
2,491
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 6 / 3
7,620
586
4,166
8,836
2,077
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
2
0.5
W
Serqet
CakuShinu
Serqet
5
1
10
10
L
Fenrir
2
7
1
0.36
W
Nu Wa
Sirnashor
Nu Wa
4
1
15
11.5
W
10
2
7
6.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
12,350
21,171
Taken
26,656
8,631
Mitigated
8,346
1,501
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,864
226
0
1,890
8,495
3,778
0
1,754
6,355
37,350
0
W
Serqet
CakuShinu
Serqet
5,936
1,432
0
749
8,587
2,786
540
1,511
7,076
0
30,798
L
Fenrir
2,320
784
0
735
9,325
2,491
0
2,453
6,872
0
12,575
W
Nu Wa
Sirnashor
Nu Wa
5,394
1,951
0
532
4,145
1,104
1,124
1,994
2,151
17,625
0
W
10,979
3,402
0
220
8,439
4,741
241
2,435
6,004
0
32,544
L
4,166
1,674
0
294
8,836
2,077
0
1,229
7,458
0
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
24,437
135
Minions Killed
128
0
Camps Cleared
0
726,371
Distance Traveled
619,333
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,730
672
72
6
0
188,181
0
W
Serqet
9,798
754
57
4
0
275,903
4
L
Fenrir
8,087
622
12
1
0
237,761
3
W
Nu Wa
9,273
713
27
2
0
220,018
0
W
Odin
10,105
777
51
4
0
230,450
1
L
Artemis
7,620
586
44
3
0
193,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role