Player Matchup

Ra
Ra
Ackamon
Ra
Level 7
God Stats
1W - 2L
1,758 SR
Queue Stats
2W - 3L
1,645 Elo+
Solo
Osiris
Osiris
CCMD
Osiris
Level 82
God Stats
2W - 4L
1,364 SR
Queue Stats
47W - 34L
1,565 Elo+
Party 1
Da Ji
Da Ji
Gezintuvas
Da Ji
Level 108
God Stats
1W - 1L
1,780 SR
Queue Stats
144W - 143L
1,533 Elo+
Party 1
Team Averages
Level 66
1,634 SR
1,581 Elo+

VS

Team Averages
Level 93
1,547 SR
1,564 Elo+
Thoth
Thoth
DerDigstahh
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
Hillhop
Hercules
Level 130
God Stats
8W - 9L
1,641 SR
Queue Stats
262W - 189L
1,696 Elo+
Party 2
Fenrir
Fenrir
TsukuneFr
Fenrir
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 125L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 11
14,211
592
7,051
14,808
4,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
CCMD
Osiris
16
7 / 6 / 14
16,334
681
23,817
23,427
30,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
15
15 / 9 / 3
15,707
654
26,127
19,765
11,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 13 / 9
16,132
672
10,521
18,287
4,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Hillhop
Hercules
18
10 / 5 / 16
18,222
759
25,461
26,187
34,428
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
TsukuneFr
Fenrir
17
10 / 6 / 13
16,642
693
16,427
24,107
21,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
65
24
Kills
27
27
Deaths
24
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
12
11
0.63
L
Osiris
CCMD
Osiris
7
6
14
2.33
W
7
13
9
0.88
L
Da Ji
15
9
3
1.83
W
Hercules
Hillhop
Hercules
10
5
16
3.6
W
Fenrir
TsukuneFr
Fenrir
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,995
Damage
52,409
58,000
Taken
68,581
47,150
Mitigated
59,922
6,209
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,051
1,375
882
1,198
14,808
4,616
141
2,496
12,312
50,127
0
L
Osiris
CCMD
Osiris
23,817
9,425
0
3,667
23,427
30,674
0
5,451
17,976
0
49,056
W
10,521
1,018
0
891
18,287
4,239
291
321
17,966
27,045
0
L
Da Ji
26,127
8,064
0
462
19,765
11,860
0
3,314
16,451
0
44,334
W
Hercules
Hillhop
Hercules
25,461
11,099
0
6,240
26,187
34,428
1,181
3,872
22,315
828
72,288
W
Fenrir
TsukuneFr
Fenrir
16,427
4,740
0
6,833
24,107
21,255
0
3,481
20,626
0
71,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
50,996
179
Minions Killed
216
0
Camps Cleared
0
1,173,464
Distance Traveled
1,261,999
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,211
592
110
5
0
364,169
3
L
Osiris
16,334
681
34
1
0
403,166
2
W
Thoth
16,132
672
38
2
0
377,893
5
L
Da Ji
15,707
654
35
1
0
406,129
3
W
Hercules
18,222
759
96
4
0
448,174
5
W
Fenrir
16,642
693
82
3
0
435,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role