Player Matchup

Baron Samedi
Baron Samedi
Silver III
Cpt_Roumeliwths
Baron Samedi
Silver III
Level 99
God Stats
1W - 0L
1,742 SR
Queue Stats
35W - 39L
1,183 MMR
Party 1
Merlin
Merlin
Bronze I
FaZe_ICeYa69
Merlin
Bronze I
Level 126
God Stats
2W - 3L
1,543 SR
Queue Stats
81W - 94L
1,142 MMR
Party 1
Ullr
Ullr
Silver I
crezakias256
Ullr
Silver I
Level 125
God Stats
2W - 4L
1,417 SR
Queue Stats
25W - 39L
1,393 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,567 SR
1,240 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,490 SR
1,114 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
AlieNsPlaY--
Ah Muzen Cab
Silver IV
Level 59
God Stats
13W - 10L
1,498 SR
Queue Stats
101W - 113L
1,098 MMR
Solo
Discordia
Discordia
Silver IV
Susuke_Hitomaki
Discordia
Silver IV
Level 65
God Stats
16W - 30L
1,479 SR
Queue Stats
89W - 110L
1,079 MMR
Solo
Bacchus
Bacchus
Silver II
davewendy1010013
Bacchus
Silver II
Level 114
God Stats
17W - 17L
1,492 SR
Queue Stats
175W - 183L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cpt_Roumeliwths
Baron Samedi
15
4 / 6 / 12
13,937
634
15,333
23,441
14,473
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
17
9 / 2 / 7
15,245
693
16,482
17,161
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 3 / 9
14,735
670
15,101
17,090
6,103
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PoseidonZeusChaacAnubisArtemis

VS

Bans
YmirKukulkanKumbhakarnaScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlieNsPlaY--
Ah Muzen Cab
16
6 / 7 / 3
14,822
674
16,215
20,331
7,502
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Susuke_Hitomaki
Discordia
15
3 / 8 / 6
13,848
629
21,086
16,967
5,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 4
12,224
556
10,871
21,211
29,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
11
11
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlieNsPlaY--
Ah Muzen Cab
6
7
3
1.07
W
Baron Samedi
Cpt_Roumeliwths
Baron Samedi
4
6
12
1.67
W
Merlin
9
2
7
6.25
L
Discordia
Susuke_Hitomaki
Discordia
3
8
6
0.75
W
8
3
9
4.17
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,916
Damage
48,172
57,692
Taken
58,509
26,731
Mitigated
43,058
18,746
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlieNsPlaY--
Ah Muzen Cab
16,215
5,658
0
7,448
20,331
7,502
910
11,577
8,754
0
82,808
W
Baron Samedi
Cpt_Roumeliwths
Baron Samedi
15,333
1,881
2,027
9,091
23,441
14,473
375
14,755
8,686
45,584
0
W
Merlin
16,482
1,270
108
5,490
17,161
6,155
725
9,041
8,120
83,394
0
L
Discordia
Susuke_Hitomaki
Discordia
21,086
665
1,408
3,756
16,967
5,729
88
9,085
7,882
60,641
0
W
15,101
5,720
0
2,030
17,090
6,103
1,435
8,234
8,856
0
50,812
L
10,871
772
949
2,808
21,211
29,827
324
11,173
10,038
23,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
40,894
311
Minions Killed
222
0
Camps Cleared
0
1,133,555
Distance Traveled
1,098,590
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,822
674
108
5
0
350,868
4
W
Baron Samedi
13,937
634
83
4
0
370,396
1
W
Merlin
15,245
693
138
6
0
386,110
2
L
Discordia
13,848
629
91
4
0
355,777
2
W
Ullr
14,735
670
90
4
0
377,049
1
L
Bacchus
12,224
556
23
1
0
391,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role