Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Eridius
Hachiman
Level 128
God Stats
4W - 7L
1,376 SR
Queue Stats
395W - 328L
1,614 Elo+
Party 1
Bacchus
Bacchus
Rockxas
Bacchus
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 104L
1,582 Elo+
Party 1
Team Averages
Level 114
1,459 SR
1,566 Elo+

VS

Team Averages
Level 124
1,529 SR
1,644 Elo+
Hel
Hel
Johnnysocket
Hel
Level 87
God Stats
48W - 61L
1,478 SR
Queue Stats
350W - 339L
1,554 Elo+
Solo
Fenrir
Fenrir
Lolitatrap
Fenrir
Level 140
God Stats
3W - 1L
1,693 SR
Queue Stats
12W - 6L
1,646 Elo+
Party 2
Neith
Neith
VonLinkary
Neith
Level 145
God Stats
2W - 3L
1,416 SR
Queue Stats
139W - 84L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 5 / 1
8,601
538
3,474
18,611
6,145
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Eridius
Hachiman
12
3 / 5 / 1
9,822
614
15,633
16,841
5,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Rockxas
Bacchus
10
1 / 5 / 4
9,871
617
9,171
19,426
19,521
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
10,961
685
10,598
7,872
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Lolitatrap
Fenrir
12
5 / 4 / 7
10,678
667
13,595
16,031
12,087
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
6 / 0 / 7
11,298
706
20,995
12,781
4,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
1
0.3
L
Hachiman
Eridius
Hachiman
3
5
1
0.7
W
4
1
8
8
W
Fenrir
Lolitatrap
Fenrir
5
4
7
2.13
L
Bacchus
Rockxas
Bacchus
1
5
4
0.6
W
Neith
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
45,188
54,878
Taken
36,684
31,137
Mitigated
20,222
23,154
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,474
214
6,976
7,794
18,611
6,145
0
2,602
16,009
20,570
0
L
Hachiman
Eridius
Hachiman
15,633
8,858
0
4,414
16,841
5,471
108
3,512
13,329
0
59,673
W
10,598
312
6,649
5,449
7,872
3,279
185
4,105
3,767
38,685
0
W
Fenrir
Lolitatrap
Fenrir
13,595
2,813
0
2,534
16,031
12,087
490
5,033
10,998
0
32,932
L
Bacchus
Rockxas
Bacchus
9,171
752
698
3,272
19,426
19,521
0
4,549
14,877
20,465
0
W
Neith
20,995
9,197
0
4,618
12,781
4,856
1,945
3,872
8,909
0
72,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
32,937
157
Minions Killed
199
0
Camps Cleared
0
791,410
Distance Traveled
869,969
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,601
538
32
2
0
258,149
3
L
Hachiman
9,822
614
96
6
0
239,373
3
W
Hel
10,961
685
63
4
0
305,588
0
W
Fenrir
10,678
667
29
2
0
287,442
7
L
Bacchus
9,871
617
29
2
0
293,888
4
W
Neith
11,298
706
107
7
0
276,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role