Player Matchup

Janus
Janus
Meverick888
Janus
Level 82
God Stats
10W - 13L
1,500 SR
Queue Stats
51W - 77L
1,371 Elo+
Party 1
Anhur
Anhur
Velczi
Anhur
Level 85
God Stats
1W - 3L
1,293 SR
Queue Stats
53W - 77L
1,381 Elo+
Party 1
Nemesis
Nemesis
mefix0022
Nemesis
Level 47
God Stats
12W - 11L
1,551 SR
Queue Stats
50W - 73L
1,381 Elo+
Party 1
Team Averages
Level 71
1,448 SR
1,378 Elo+

VS

Team Averages
Level 96
1,489 SR
1,456 Elo+
Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AndyIonut
Jormungandr
Level 96
God Stats
9W - 15L
1,466 SR
Queue Stats
156W - 181L
1,369 Elo+
Solo
Ra
Ra
MysteryBB
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 14
8,808
801
6,675
7,455
2,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Velczi
Anhur
12
14 / 3 / 5
10,309
937
13,240
8,828
2,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
mefix0022
Nemesis
12
7 / 5 / 10
9,289
844
6,979
9,858
3,568
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 10 / 2
8,802
800
5,795
12,602
3,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
AndyIonut
Jormungandr
10
2 / 7 / 8
8,589
781
5,894
11,743
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
3 / 7 / 3
7,755
705
4,878
9,651
2,739
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
24
Kills
9
10
Deaths
24
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
10
2
0.5
L
Jormungandr
AndyIonut
Jormungandr
2
7
8
0.86
W
3
2
14
5
L
3
7
3
0.64
W
Anhur
Velczi
Anhur
14
3
5
5.5
W
Nemesis
mefix0022
Nemesis
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,894
Damage
16,567
26,141
Taken
33,996
8,485
Mitigated
9,651
6,550
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,795
2,847
0
600
12,602
3,213
250
3,705
8,897
0
19,180
L
Jormungandr
AndyIonut
Jormungandr
5,894
1,191
564
1,271
11,743
3,699
0
956
10,787
23,612
0
W
6,675
924
758
814
7,455
2,040
814
2,698
4,757
28,687
0
L
4,878
930
395
1,705
9,651
2,739
312
2,042
7,609
23,349
0
W
Anhur
Velczi
Anhur
13,240
8,745
795
1,465
8,828
2,877
1,999
3,970
4,858
0
27,510
W
Nemesis
mefix0022
Nemesis
6,979
3,741
605
2,113
9,858
3,568
507
4,150
5,708
0
21,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
25,146
104
Minions Killed
98
0
Camps Cleared
0
546,366
Distance Traveled
479,789
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,802
800
28
3
0
178,270
2
L
Jormungandr
8,589
781
35
3
0
168,717
4
W
Janus
8,808
801
46
4
0
191,907
3
L
Ra
7,755
705
35
3
0
132,802
1
W
Anhur
10,309
937
26
2
0
165,854
1
W
Nemesis
9,289
844
32
3
0
188,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role