Player Matchup

Merlin
Merlin
Diretore
Merlin
Level 28
God Stats
43W - 51L
1,402 SR
Queue Stats
285W - 329L
1,267 Elo+
Solo
Set
Set
RitterDani111999
Set
Level 19
God Stats
3W - 2L
1,248 SR
Queue Stats
38W - 39L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
juniorjdjones
Baron Samedi
Level 23
God Stats
2W - 0L
1,702 SR
Queue Stats
113W - 130L
1,173 Elo+
Solo
Chernobog
Chernobog
le_zizou_du_kill
Chernobog
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,317 Elo+
Solo
Horus
Horus
reda_60100
Horus
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
250W - 259L
1,311 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,314 Elo+

VS

Team Averages
Level 17
1,375 SR
1,128 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 2L
1,212 SR
Queue Stats
4W - 8L
1,231 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
7W - 12L
1,161 SR
Queue Stats
16W - 37L
1,090 Elo+
Solo
Nemesis
Nemesis
DaniX136
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 94L
945 Elo+
Solo
Apollo
Apollo
JoKer pepito
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,141 Elo+
Solo
Fenrir
Fenrir
but-maren
Fenrir
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 170L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diretore
Merlin
20
10 / 2 / 5
13,712
508
16,737
16,027
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 8 / 3
11,919
441
5,939
16,022
7,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
juniorjdjones
Baron Samedi
18
8 / 4 / 3
12,808
474
7,407
17,768
13,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
20
14 / 3 / 5
15,939
590
28,744
24,654
11,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
20
11 / 5 / 8
14,189
526
16,240
17,222
8,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 7 / 3
10,669
395
9,611
17,115
8,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Vulcan
 
Vulcan
16
0 / 9 / 4
10,355
384
7,722
13,605
6,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
DaniX136
Nemesis
13
2 / 17 / 4
9,597
355
6,696
18,820
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
18
7 / 7 / 6
12,616
467
19,671
19,088
9,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
but-maren
Fenrir
18
10 / 8 / 2
12,783
473
15,806
22,764
19,677
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
46
Kills
21
22
Deaths
48
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
3
0.5
L
Vulcan
 
Vulcan
0
9
4
0.22
L
Nemesis
DaniX136
Nemesis
2
17
4
0.24
W
Merlin
Diretore
Merlin
10
2
5
6.25
L
Apollo
7
7
6
1.43
W
3
8
3
0.56
L
Fenrir
but-maren
Fenrir
10
8
2
1.38
W
Baron Samedi
juniorjdjones
Baron Samedi
8
4
3
2.38
W
Chernobog
14
3
5
5.5
W
Horus
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,067
Damage
59,506
91,693
Taken
91,392
47,224
Mitigated
51,256
38,837
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,611
5,121
0
2,456
17,115
8,610
180
1,908
15,207
0
47,150
L
Vulcan
 
Vulcan
7,722
2,742
0
0
13,605
6,919
1,956
9,500
4,105
54,688
0
L
Nemesis
DaniX136
Nemesis
6,696
4,196
0
928
18,820
6,667
442
473
18,347
0
33,813
W
Merlin
Diretore
Merlin
16,737
169
827
5,400
16,027
6,702
1,293
3,037
12,990
84,089
0
L
Apollo
19,671
13,018
0
2,847
19,088
9,383
1,470
5,778
13,310
0
63,626
W
5,939
3,376
0
1,157
16,022
7,738
1,184
602
15,420
0
44,016
L
Fenrir
but-maren
Fenrir
15,806
4,389
12
4,154
22,764
19,677
338
6,485
16,279
0
56,100
W
Baron Samedi
juniorjdjones
Baron Samedi
7,407
1,435
2,150
7,402
17,768
13,395
1,301
2,418
15,350
40,365
0
W
Chernobog
28,744
23,421
0
12,706
24,654
11,231
7,698
1,502
23,152
0
148,080
W
Horus
16,240
12,193
3,119
6,076
17,222
8,158
2,812
1,665
15,557
0
64,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,567
Gold Earned
56,020
544
Minions Killed
388
0
Camps Cleared
0
2,074,573
Distance Traveled
1,808,686
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,669
395
75
3
0
377,465
0
L
Vulcan
10,355
384
85
3
0
274,043
0
L
Nemesis
9,597
355
49
2
0
317,210
1
W
Merlin
13,712
508
110
4
0
402,201
3
L
Apollo
12,616
467
111
4
0
428,890
1
W
Set
11,919
441
76
3
0
389,059
4
L
Fenrir
12,783
473
68
3
0
411,078
0
W
Baron Samedi
12,808
474
43
2
0
423,239
2
W
Chernobog
15,939
590
199
7
0
395,735
0
W
Horus
14,189
526
116
4
0
464,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role