Player Matchup

Chang'e
Chang'e
Cdub1354
Chang'e
Level 59
God Stats
17W - 13L
1,615 SR
Queue Stats
59W - 57L
1,431 Elo+
Party 1
Ymir
Ymir
VerySacredWhale
Ymir
Level 27
God Stats
9W - 12L
1,798 SR
Queue Stats
79W - 101L
1,415 Elo+
Party 1
Chaac
Chaac
xxxxWARHEADxxxx
Chaac
Level 79
God Stats
18W - 11L
1,667 SR
Queue Stats
115W - 124L
1,419 Elo+
Party 1
Team Averages
Level 55
1,693 SR
1,422 Elo+

VS

Team Averages
Level 38
1,410 SR
1,351 Elo+
Pele
Pele
AP-Epiphany
Pele
Level 50
God Stats
1W - 2L
1,254 SR
Queue Stats
162W - 121L
1,468 Elo+
Solo
Thoth
Thoth
Dexter 2019
Thoth
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 45L
1,274 Elo+
Party 2
Xbalanque
Xbalanque
Nitrousgtstang
Xbalanque
Level 24
God Stats
3W - 5L
1,476 SR
Queue Stats
66W - 73L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cdub1354
Chang'e
14
8 / 3 / 8
13,112
690
13,814
20,602
6,811
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 12
12,810
674
6,263
16,774
17,070
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
8 / 1 / 7
12,837
676
20,108
24,398
25,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
12,417
654
14,979
20,390
7,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
11,601
611
13,873
14,703
4,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Nitrousgtstang
Xbalanque
12
2 / 8 / 2
11,092
584
14,171
15,488
5,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
8
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Chang'e
Cdub1354
Chang'e
8
3
8
4
L
2
3
3
1.17
L
Xbalanque
Nitrousgtstang
Xbalanque
2
8
2
0.38
W
3
4
12
2.25
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
43,023
61,774
Taken
50,581
48,972
Mitigated
17,400
27,595
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,979
4,844
0
4,172
20,390
7,213
0
8,057
12,333
0
58,200
W
Chang'e
Cdub1354
Chang'e
13,814
1,396
3,123
9,521
20,602
6,811
821
3,358
17,244
54,090
0
L
13,873
366
561
3,042
14,703
4,604
499
5,596
9,107
45,594
0
L
Xbalanque
Nitrousgtstang
Xbalanque
14,171
5,179
0
0
15,488
5,583
0
6,766
8,722
0
35,583
W
6,263
731
0
424
16,774
17,070
371
5,080
11,694
15,817
0
W
20,108
2,750
1,192
13,335
24,398
25,091
957
5,449
18,949
278
53,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
35,110
171
Minions Killed
189
0
Camps Cleared
0
988,061
Distance Traveled
935,982
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,417
654
59
3
0
325,812
2
W
Chang'e
13,112
690
93
5
0
358,024
3
L
Thoth
11,601
611
75
4
0
324,984
3
L
Xbalanque
11,092
584
55
3
0
285,186
1
W
Ymir
12,810
674
22
1
0
307,542
3
W
Chaac
12,837
676
56
3
0
322,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role