Player Matchup

Nox
Nox
Eris3806
Nox
Level 148
God Stats
5W - 5L
1,382 SR
Queue Stats
148W - 183L
1,533 Elo+
Party 1
Hachiman
Hachiman
Geonautilus
Hachiman
Level 101
God Stats
3W - 1L
1,514 SR
Queue Stats
59W - 54L
1,527 Elo+
Party 1
Discordia
Discordia
LostKingLee04
Discordia
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,438 Elo+
Party 1
Team Averages
Level 105
1,465 SR
1,499 Elo+

VS

Team Averages
Level 50
1,491 SR
1,416 Elo+
Mercury
Mercury
IBelovedAce
Mercury
Level 29
God Stats
12W - 13L
1,517 SR
Queue Stats
16W - 18L
1,418 Elo+
Party 2
Thanatos
Thanatos
ItsMeHorror
Thanatos
Level 8
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 2L
1,322 Elo+
Solo
Horus
Horus
fatburger117
Horus
Level 113
God Stats
0W - 2L
1,521 SR
Queue Stats
92W - 83L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 7
11,985
749
8,097
6,150
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Geonautilus
Hachiman
10
2 / 4 / 9
9,722
608
7,350
6,055
1,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Discordia
LostKingLee04
Discordia
13
7 / 2 / 8
11,256
704
14,156
6,810
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IBelovedAce
Mercury
11
2 / 7 / 1
9,237
577
4,238
13,345
5,188
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
ItsMeHorror
Thanatos
7
0 / 9 / 2
7,891
493
1,339
10,123
3,634
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 3
9,189
574
2,827
16,889
16,238
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
3
6
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Hachiman
Geonautilus
Hachiman
2
4
9
1.63
L
Mercury
IBelovedAce
Mercury
2
7
1
0.36
L
Thanatos
ItsMeHorror
Thanatos
0
9
2
0.11
W
Discordia
LostKingLee04
Discordia
7
2
8
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,603
Damage
8,404
19,015
Taken
40,357
6,123
Mitigated
25,060
2,746
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,097
528
0
1,326
6,150
2,295
745
24
6,126
50,638
0
W
Hachiman
Geonautilus
Hachiman
7,350
4,413
0
456
6,055
1,780
46
0
6,055
0
23,418
L
Mercury
IBelovedAce
Mercury
4,238
2,273
302
1,766
13,345
5,188
0
7,111
6,234
0
35,303
L
Thanatos
ItsMeHorror
Thanatos
1,339
88
0
597
10,123
3,634
0
7,208
2,915
0
2,741
W
Discordia
LostKingLee04
Discordia
14,156
1,247
0
964
6,810
2,048
0
28
6,782
48,041
0
L
2,827
1,391
807
1,982
16,889
16,238
0
7,986
8,903
0
15,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
26,317
197
Minions Killed
76
0
Camps Cleared
0
769,431
Distance Traveled
829,318
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,985
749
110
7
0
285,772
5
W
Hachiman
9,722
608
29
2
0
218,527
0
L
Mercury
9,237
577
64
4
0
295,976
2
L
Thanatos
7,891
493
1
0
0
283,980
0
W
Discordia
11,256
704
58
4
0
265,132
2
L
Horus
9,189
574
11
1
0
249,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role