Player Matchup

Vulcan
Vulcan
CoverlessGuitar
Vulcan
Level 29
God Stats
2W - 5L
1,271 SR
Queue Stats
51W - 69L
1,571 Elo+
Solo
Ymir
Ymir
GucciPimpTheG
Ymir
Level 64
God Stats
24W - 31L
1,393 SR
Queue Stats
198W - 209L
1,297 Elo+
Party 1
Fenrir
Fenrir
Hex Ethics
Fenrir
Level 85
God Stats
12W - 11L
1,500 SR
Queue Stats
309W - 329L
1,261 Elo+
Party 1
Team Averages
Level 59
1,388 SR
1,376 Elo+

VS

Team Averages
Level 97
1,606 SR
1,487 Elo+
Chaac
Chaac
couked_yurrdski
Chaac
Level 24
God Stats
37W - 11L
1,708 SR
Queue Stats
57W - 27L
1,586 Elo+
Solo
Hera
Hera
misteremo33
Hera
Level 129
God Stats
1W - 0L
1,690 SR
Queue Stats
76W - 59L
1,427 Elo+
Party 2
Sobek
Sobek
sumfin81
Sobek
Level 139
God Stats
2W - 1L
1,418 SR
Queue Stats
96W - 84L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,015
585
6,507
9,050
2,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
7,051
588
1,217
9,374
5,660
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Hex Ethics
Fenrir
9
2 / 3 / 1
7,149
596
4,218
7,232
2,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
9,963
830
9,905
8,974
4,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 0 / 7
8,298
692
6,202
3,584
1,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
sumfin81
Sobek
9
1 / 4 / 7
7,641
637
3,318
8,514
5,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
4
3
0.63
L
Fenrir
Hex Ethics
Fenrir
2
3
1
0.83
W
9
1
4
11
W
3
0
7
6.5
W
Sobek
sumfin81
Sobek
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
19,425
25,656
Taken
21,072
11,095
Mitigated
11,332
2,147
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,507
1,402
0
1,762
9,050
2,979
0
2,698
6,352
31,591
0
L
1,217
118
0
0
9,374
5,660
0
4,663
4,711
5,018
0
L
Fenrir
Hex Ethics
Fenrir
4,218
1,280
0
385
7,232
2,456
0
2,243
4,989
0
13,026
W
9,905
2,202
0
4,892
8,974
4,997
463
2,376
6,598
0
48,877
W
6,202
1,442
306
978
3,584
1,188
1,570
2,020
1,564
27,511
0
W
Sobek
sumfin81
Sobek
3,318
0
0
1,243
8,514
5,147
144
3,430
5,084
14,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,215
Gold Earned
25,902
72
Minions Killed
154
0
Camps Cleared
0
632,383
Distance Traveled
632,380
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,015
585
43
4
0
216,754
3
L
Ymir
7,051
588
12
1
0
190,616
0
L
Fenrir
7,149
596
17
1
0
225,013
0
W
Chaac
9,963
830
90
8
0
248,840
3
W
Hera
8,298
692
44
4
0
193,559
0
W
Sobek
7,641
637
20
2
0
189,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role