Player Matchup

Neith
Neith
 
Neith
Level 10
God Stats
1W - 7L
1,168 SR
Queue Stats
9W - 23L
1,199 Elo+
Solo
Zeus
Zeus
IcyKolbie
Zeus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 210L
1,425 Elo+
Solo
Izanami
Izanami
Oreostorm5933
Izanami
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Vamana
Vamana
TheHagopianator
Vamana
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,320 Elo+
Solo
Tyr
Tyr
ljgibson02
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,434 SR
1,389 Elo+

VS

Team Averages
Level 33
1,482 SR
1,287 Elo+
Achilles
Achilles
AJxxSUKKAxx
Achilles
Level 14
God Stats
8W - 11L
1,406 SR
Queue Stats
10W - 11L
1,245 Elo+
Party 1
Anhur
Anhur
Betocharlymx82
Anhur
Level 24
God Stats
25W - 36L
1,361 SR
Queue Stats
74W - 99L
1,215 Elo+
Solo
Thor
Thor
Carole Basks
Thor
Level 6
God Stats
8W - 13L
1,534 SR
Queue Stats
286W - 262L
1,275 Elo+
Party 1
Khepri
Khepri
Chedder Gibb
Khepri
Level 59
God Stats
8W - 3L
1,607 SR
Queue Stats
97W - 100L
1,335 Elo+
Party 1
Vulcan
Vulcan
JesusPeace7
Vulcan
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 31L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 8 / 3
10,941
842
5,696
18,484
8,102
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
19
7 / 14 / 3
14,343
1,103
34,219
27,508
8,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
14
0 / 2 / 1
9,855
758
2,267
3,462
904
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
2 / 8 / 5
11,989
922
17,123
28,410
10,841
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 12 / 3
11,371
875
2,793
24,946
11,399
Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJxxSUKKAxx
Achilles
20
9 / 1 / 22
13,978
1,075
19,200
20,969
17,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 2 / 12
12,679
975
17,466
9,887
4,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 1 / 25
14,305
1,100
13,949
11,279
12,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
20
6 / 2 / 22
14,257
1,097
15,723
17,290
21,290
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
20
14 / 4 / 16
14,632
1,126
28,665
8,897
4,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
141
10
Kills
44
44
Deaths
10
15
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
3
0.19
W
Achilles
AJxxSUKKAxx
Achilles
9
1
22
20
W
5
2
12
5.5
W
10
1
25
22.5
W
Khepri
6
2
22
8.5
L
Zeus
7
14
3
0.61
W
Vulcan
14
4
16
5.5
L
Izanami
0
2
1
0.25
L
2
8
5
0.56
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,098
Damage
95,003
102,810
Taken
68,322
39,989
Mitigated
59,814
7,086
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,696
2,053
0
1,129
18,484
8,102
0
8,844
9,640
0
15,472
W
Achilles
AJxxSUKKAxx
Achilles
19,200
11,007
0
3,905
20,969
17,151
0
9,948
11,021
0
36,597
W
17,466
10,168
342
2,749
9,887
4,273
0
2,654
7,233
0
29,371
W
13,949
5,351
0
1,338
11,279
12,899
0
6,405
4,874
0
26,487
W
Khepri
15,723
3,277
1,578
3,788
17,290
21,290
0
9,864
7,426
25,917
0
L
Zeus
34,219
8,588
0
633
27,508
8,743
0
13,496
14,012
61,229
0
W
Vulcan
28,665
13,153
1,955
929
8,897
4,201
0
5,348
3,549
47,160
0
L
Izanami
2,267
1,835
0
0
3,462
904
0
998
2,464
0
3,647
L
17,123
7,567
0
4,080
28,410
10,841
0
9,209
19,201
0
28,786
L
2,793
1,344
0
1,244
24,946
11,399
0
11,841
13,105
0
20,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
69,851
151
Minions Killed
173
1
Camps Cleared
0
883,864
Distance Traveled
1,034,580
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,941
842
15
1
0
207,668
0
W
Achilles
13,978
1,075
39
3
0
230,532
0
W
Anhur
12,679
975
39
3
0
114,870
0
W
Thor
14,305
1,100
18
1
0
275,266
1
W
Khepri
14,257
1,097
15
1
0
221,238
0
L
Zeus
14,343
1,103
66
5
0
171,328
0
W
Vulcan
14,632
1,126
62
5
0
192,674
0
L
Izanami
9,855
758
5
0
1
57,421
0
L
Vamana
11,989
922
23
2
0
227,352
0
L
Tyr
11,371
875
42
3
0
220,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role