Player Matchup

Ullr
Ullr
Adamex1124
Ullr
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,525 Elo+
Party 1
Achilles
Achilles
Ahkjounam
Achilles
Level 73
God Stats
8W - 11L
1,659 SR
Queue Stats
69W - 76L
1,646 Elo+
Party 2
Ares
Ares
ComradeYoshi
Ares
Level 18
God Stats
7W - 9L
1,530 SR
Queue Stats
33W - 44L
1,430 Elo+
Party 1
Thor
Thor
DeeeVoB
Thor
Level 88
God Stats
6W - 5L
1,659 SR
Queue Stats
126W - 86L
1,394 Elo+
Party 2
Sol
Sol
NahtanZT
Sol
Level 7
God Stats
2W - 3L
1,659 SR
Queue Stats
202W - 169L
1,394 Elo+
Party 2
Team Averages
Level 50
1,602 SR
1,478 Elo+

VS

Team Averages
Level 65
1,525 SR
1,423 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Floading1
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 61L
1,417 Elo+
Party 4
Merlin
Merlin
Lolito789w23
Merlin
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 65L
1,398 Elo+
Party 4
Jing Wei
Jing Wei
Malkain
Jing Wei
Level 97
God Stats
25W - 18L
1,623 SR
Queue Stats
116W - 117L
1,491 Elo+
Solo
Achilles
Achilles
xXFraxheXx
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 190L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 0
7,815
355
4,391
14,919
4,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Ahkjounam
Achilles
11
0 / 6 / 1
7,992
363
7,763
16,641
16,172
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 10 / 2
9,038
411
3,440
16,176
13,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
DeeeVoB
Thor
13
3 / 9 / 2
9,407
428
8,547
15,986
5,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 7 / 1
8,964
407
7,998
14,555
4,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
16 / 1 / 12
13,962
635
12,642
15,660
18,076
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Floading1
Nemesis
20
8 / 2 / 13
13,721
624
13,862
17,983
8,383
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
18
4 / 1 / 14
12,454
566
12,971
7,909
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Malkain
Jing Wei
18
11 / 1 / 19
13,390
609
18,827
13,973
5,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
xXFraxheXx
Achilles
18
5 / 0 / 8
12,455
566
6,964
7,370
9,349
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
110
5
Kills
44
44
Deaths
5
6
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
1
12
22
L
1
12
0
0.08
L
Achilles
Ahkjounam
Achilles
0
6
1
0.08
L
0
10
2
0.1
L
Thor
DeeeVoB
Thor
3
9
2
0.44
W
Nemesis
Floading1
Nemesis
8
2
13
7.25
W
Merlin
4
1
14
11
W
Jing Wei
Malkain
Jing Wei
11
1
19
20.5
L
1
7
1
0.21
W
Achilles
xXFraxheXx
Achilles
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,139
Damage
65,266
78,277
Taken
62,895
44,192
Mitigated
45,144
8,998
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,642
2,556
0
2,691
15,660
18,076
141
4,190
11,470
0
33,950
L
4,391
1,197
0
248
14,919
4,856
2,568
1,551
13,368
0
36,440
L
Achilles
Ahkjounam
Achilles
7,763
1,645
0
4,096
16,641
16,172
0
3,240
13,401
0
33,593
L
3,440
417
0
900
16,176
13,448
437
1,184
14,992
29,134
0
L
Thor
DeeeVoB
Thor
8,547
1,395
0
610
15,986
5,273
480
2,802
13,184
0
47,340
W
Nemesis
Floading1
Nemesis
13,862
7,839
0
7,264
17,983
8,383
826
3,215
14,768
0
124,796
W
Merlin
12,971
1,386
0
561
7,909
3,666
571
1,578
6,331
81,614
0
W
Jing Wei
Malkain
Jing Wei
18,827
16,677
0
7,365
13,973
5,670
6,548
3,097
10,876
0
84,954
L
7,998
1,114
0
3,144
14,555
4,443
741
4,194
10,361
52,260
0
W
Achilles
xXFraxheXx
Achilles
6,964
1,770
0
3,953
7,370
9,349
2,110
473
6,897
0
62,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
65,982
327
Minions Killed
543
0
Camps Cleared
0
1,756,672
Distance Traveled
2,151,425
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,962
635
29
1
0
466,461
5
L
Ullr
7,815
355
60
3
0
321,366
1
L
Achilles
7,992
363
48
2
0
381,151
3
L
Ares
9,038
411
46
2
0
394,361
4
L
Thor
9,407
428
80
4
0
342,274
0
W
Nemesis
13,721
624
139
6
0
451,836
1
W
Merlin
12,454
566
131
6
0
386,170
1
W
Jing Wei
13,390
609
126
6
0
420,330
8
L
Sol
8,964
407
93
4
0
317,520
0
W
Achilles
12,455
566
118
5
0
426,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role