Player Matchup

Jormungandr
Jormungandr
FramaPorae
Jormungandr
Level 41
God Stats
16W - 11L
1,956 SR
Queue Stats
122W - 99L
1,563 Elo+
Party 1
Chernobog
Chernobog
HeavyLincoln
Chernobog
Level 68
God Stats
10W - 8L
1,774 SR
Queue Stats
74W - 74L
1,548 Elo+
Party 1
Scylla
Scylla
kingtuf
Scylla
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 154L
1,575 Elo+
Party 1
Team Averages
Level 59
1,744 SR
1,562 Elo+

VS

Team Averages
Level 45
1,557 SR
1,767 Elo+
Bellona
Bellona
CallMeMats
Bellona
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
29W - 16L
1,883 Elo+
Party 2
Discordia
Discordia
Fearsntears
Discordia
Level 72
God Stats
2W - 2L
1,453 SR
Queue Stats
26W - 14L
1,663 Elo+
Party 2
Merlin
Merlin
Kazerith
Merlin
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 7L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FramaPorae
Jormungandr
13
7 / 5 / 4
11,886
699
9,897
16,801
21,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
HeavyLincoln
Chernobog
13
3 / 7 / 5
11,133
655
5,006
13,152
5,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Scylla
kingtuf
Scylla
11
1 / 6 / 3
9,698
570
5,307
9,595
2,658
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallMeMats
Bellona
15
10 / 4 / 6
13,155
774
12,411
15,959
9,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Fearsntears
Discordia
12
3 / 4 / 9
10,984
646
10,358
7,003
2,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Kazerith
Merlin
14
5 / 3 / 11
11,879
699
11,142
7,775
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
18
18
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
CallMeMats
Bellona
10
4
6
3.25
W
Discordia
Fearsntears
Discordia
3
4
9
1.88
L
Jormungandr
FramaPorae
Jormungandr
7
5
4
1.8
L
Chernobog
HeavyLincoln
Chernobog
3
7
5
0.79
W
Merlin
Kazerith
Merlin
5
3
11
3.5
L
Scylla
kingtuf
Scylla
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,210
Damage
33,911
39,548
Taken
30,737
29,247
Mitigated
14,109
1,798
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CallMeMats
Bellona
12,411
3,695
0
5,939
15,959
9,005
1,083
6,891
9,068
0
61,905
W
Discordia
Fearsntears
Discordia
10,358
705
0
285
7,003
2,325
913
3,910
3,093
27,535
0
L
Jormungandr
FramaPorae
Jormungandr
9,897
2,082
0
0
16,801
21,386
358
9,014
7,787
27,508
0
L
Chernobog
HeavyLincoln
Chernobog
5,006
3,278
0
1,298
13,152
5,203
772
7,534
5,618
0
41,464
W
Merlin
Kazerith
Merlin
11,142
975
0
417
7,775
2,779
762
4,502
3,273
51,610
0
L
Scylla
kingtuf
Scylla
5,307
419
0
500
9,595
2,658
400
5,263
4,332
34,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
36,018
153
Minions Killed
216
0
Camps Cleared
0
900,346
Distance Traveled
894,587
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,155
774
97
6
0
352,802
7
W
Discordia
10,984
646
23
1
0
261,344
2
L
Jormungandr
11,886
699
26
2
0
308,015
5
L
Chernobog
11,133
655
67
4
0
285,566
1
W
Merlin
11,879
699
96
6
0
280,441
2
L
Scylla
9,698
570
60
4
0
306,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role