Player Matchup

Bacchus
Bacchus
KingLvL
Bacchus
Level 24
God Stats
3W - 3L
1,682 SR
Queue Stats
10W - 13L
1,318 Elo+
Solo
Arachne
Arachne
Rubenseinss
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 2
Zeus
Zeus
loliswaslive
Zeus
Level 23
God Stats
1W - 3L
1,645 SR
Queue Stats
3W - 7L
1,672 Elo+
Party 2
Team Averages
Level 25
1,609 SR
1,553 Elo+

VS

Team Averages
Level 36
1,514 SR
1,441 Elo+
Rama
Rama
Axwen
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
Zathos50
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 1
King Arthur
King Arthur
kaptainamazing
King Arthur
Level 15
God Stats
11W - 6L
1,543 SR
Queue Stats
11W - 8L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingLvL
Bacchus
16
3 / 3 / 12
17,119
658
7,583
25,626
36,863
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Rubenseinss
Arachne
15
5 / 13 / 8
16,066
618
10,638
27,397
12,948
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 8 / 6
17,326
666
38,136
22,769
9,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Axwen
Rama
17
7 / 10 / 7
16,930
651
18,636
18,675
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Zathos50
Zhong Kui
19
13 / 3 / 6
18,371
707
32,276
26,138
18,084
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
kaptainamazing
King Arthur
18
4 / 5 / 20
17,285
665
14,499
25,734
35,103
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
18
Kills
24
24
Deaths
18
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Rama
Axwen
Rama
7
10
7
1.05
L
Bacchus
KingLvL
Bacchus
3
3
12
3
L
Arachne
Rubenseinss
Arachne
5
13
8
0.69
W
Zhong Kui
Zathos50
Zhong Kui
13
3
6
5.33
W
King Arthur
kaptainamazing
King Arthur
4
5
20
2.8
L
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,357
Damage
65,411
75,792
Taken
70,547
58,816
Mitigated
59,175
14,300
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Axwen
Rama
18,636
15,037
0
2,571
18,675
5,988
1,094
13,585
5,090
0
63,466
L
Bacchus
KingLvL
Bacchus
7,583
362
486
1,449
25,626
36,863
82
10,788
14,838
39,810
0
L
Arachne
Rubenseinss
Arachne
10,638
6,238
255
5,370
27,397
12,948
680
11,267
16,130
0
50,253
W
Zhong Kui
Zathos50
Zhong Kui
32,276
2,646
214
11,357
26,138
18,084
2,186
15,031
11,107
129,034
0
W
King Arthur
kaptainamazing
King Arthur
14,499
4,089
0
4,377
25,734
35,103
333
17,914
7,820
0
57,312
L
38,136
5,629
752
5,988
22,769
9,005
400
10,282
12,487
118,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
52,586
259
Minions Killed
347
0
Camps Cleared
0
1,298,743
Distance Traveled
1,251,506
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,930
651
87
3
0
354,552
6
L
Bacchus
17,119
658
47
2
0
463,034
4
L
Arachne
16,066
618
66
3
0
468,637
3
W
Zhong Kui
18,371
707
172
7
0
431,711
5
W
King Arthur
17,285
665
88
3
0
465,243
2
L
Zeus
17,326
666
146
6
0
367,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role