Player Matchup

Artemis
Artemis
 
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,148 Elo+
Solo
Hachiman
Hachiman
SnakeEyes_Elite
Hachiman
Level 26
God Stats
23W - 13L
1,546 SR
Queue Stats
42W - 37L
1,318 Elo+
Solo
Hades
Hades
Stone_Malon69
Hades
Level 17
God Stats
6W - 5L
1,361 SR
Queue Stats
59W - 40L
1,174 Elo+
Party 2
Ra
Ra
XxWolfManxX25
Ra
Level 8
God Stats
5W - 4L
1,395 SR
Queue Stats
10W - 12L
1,199 Elo+
Party 2
Agni
Agni
blackopscodking
Agni
Level 22
God Stats
1W - 0L
1,150 SR
Queue Stats
3W - 6L
1,200 Elo+
Solo
Team Averages
Level 18
1,390 SR
1,208 Elo+

VS

Team Averages
Level 24
1,257 SR
1,177 Elo+
Achilles
Achilles
AJxxSUKKAxx
Achilles
Level 14
God Stats
8W - 11L
1,187 SR
Queue Stats
10W - 11L
1,064 Elo+
Party 1
Neith
Neith
Carole Basks
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 262L
1,080 Elo+
Party 1
Sobek
Sobek
Chedder Gibb
Sobek
Level 59
God Stats
0W - 3L
1,155 SR
Queue Stats
97W - 100L
1,321 Elo+
Party 1
Loki
Loki
Zagradeus
Loki
Level 12
God Stats
40W - 37L
1,036 SR
Queue Stats
378W - 395L
1,195 Elo+
Solo
Zeus
Zeus
popps_01
Zeus
Level 29
God Stats
116W - 128L
1,408 SR
Queue Stats
148W - 177L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
3 / 6 / 19
15,652
921
25,128
20,616
7,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
20
11 / 4 / 16
18,445
1,085
32,029
18,841
6,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 1 / 17
14,817
872
11,850
21,036
27,795
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
5 / 4 / 18
15,992
941
16,944
30,568
12,530
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 8 / 14
17,927
1,055
29,661
20,364
6,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJxxSUKKAxx
Achilles
20
2 / 10 / 9
14,975
881
16,844
29,642
30,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 5 / 13
15,682
922
19,615
17,369
7,343
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 8 / 12
17,072
1,004
22,668
43,120
64,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
20
10 / 10 / 4
16,530
972
20,816
25,394
11,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
3 / 2 / 9
15,911
936
26,212
11,041
8,471
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
70
35
Kills
23
23
Deaths
35
84
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
6
19
2.08
L
Achilles
AJxxSUKKAxx
Achilles
2
10
9
0.65
L
2
5
13
1.7
L
6
8
12
1.5
W
Hachiman
11
4
16
4.75
W
3
1
17
11.5
W
5
4
18
3.5
L
Loki
10
10
4
1.2
W
13
8
14
2.5
L
Zeus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,612
Damage
106,155
111,425
Taken
126,566
61,526
Mitigated
122,278
19,753
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
25,128
13,930
0
2,445
20,616
7,961
0
10,750
9,866
0
47,851
L
Achilles
AJxxSUKKAxx
Achilles
16,844
4,137
0
1,169
29,642
30,725
0
14,908
14,734
0
47,340
L
19,615
12,191
0
2,326
17,369
7,343
0
12,051
5,318
0
48,370
L
22,668
1,597
1,923
6,947
43,120
64,439
0
15,572
27,548
39,576
0
W
Hachiman
32,029
24,104
0
1,970
18,841
6,659
0
9,981
8,860
0
80,001
W
11,850
1,703
235
1,946
21,036
27,795
0
6,000
15,036
22,629
0
W
16,944
2,366
4,202
6,817
30,568
12,530
0
14,582
15,986
39,671
0
L
Loki
20,816
13,914
0
0
25,394
11,300
0
9,979
15,415
0
37,046
W
29,661
2,155
0
2,138
20,364
6,581
0
7,567
12,797
62,169
0
L
Zeus
26,212
2,732
0
1,196
11,041
8,471
0
5,945
5,096
76,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,833
Gold Earned
80,170
329
Minions Killed
315
8
Camps Cleared
4
1,337,446
Distance Traveled
1,447,684
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,652
921
39
2
0
202,118
1
L
Achilles
14,975
881
40
2
1
257,469
1
L
Neith
15,682
922
68
4
0
238,269
1
L
Sobek
17,072
1,004
42
2
0
316,186
0
W
Hachiman
18,445
1,085
123
7
5
230,240
0
W
Hades
14,817
872
22
1
0
315,772
4
W
Ra
15,992
941
61
4
0
302,358
3
L
Loki
16,530
972
45
3
2
367,131
0
W
Agni
17,927
1,055
84
5
3
286,958
0
L
Zeus
15,911
936
120
7
1
268,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role