Player Matchup

Neith
Neith
CounterZeroo
Neith
Level 18
God Stats
40W - 29L
1,385 SR
Queue Stats
45W - 41L
1,096 Elo+
Solo
Ullr
Ullr
Dein Captain
Ullr
Level 19
God Stats
8W - 10L
1,511 SR
Queue Stats
96W - 75L
1,655 Elo+
Solo
Fenrir
Fenrir
Medah75
Fenrir
Level 18
God Stats
14W - 19L
1,356 SR
Queue Stats
15W - 23L
1,122 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SKLAIT222
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,418 Elo+
Solo
Olorun
Olorun
joaozinhojpg
Olorun
Level 29
God Stats
27W - 44L
1,457 SR
Queue Stats
152W - 196L
1,169 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,292 Elo+

VS

Team Averages
Level 26
1,617 SR
1,383 Elo+
Bakasura
Bakasura
Haft2chaden
Bakasura
Level 29
God Stats
3W - 0L
1,835 SR
Queue Stats
78W - 97L
1,415 Elo+
Solo
Aphrodite
Aphrodite
KushHeru7154
Aphrodite
Level 29
God Stats
6W - 3L
1,548 SR
Queue Stats
20W - 26L
1,354 Elo+
Solo
Hercules
Hercules
Project_Zing
Hercules
Level 27
God Stats
1W - 0L
1,704 SR
Queue Stats
116W - 131L
1,567 Elo+
Solo
Izanami
Izanami
antun_malisa
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,216 Elo+
Solo
Persephone
Persephone
iiSa974
Persephone
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 113L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 17 / 4
17,185
464
28,364
34,682
12,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 1 / 7
22,067
596
61,801
49,012
21,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Medah75
Fenrir
20
8 / 14 / 8
15,602
422
26,687
47,344
22,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
SKLAIT222
Ah Muzen Cab
15
1 / 10 / 4
12,153
328
8,508
20,057
6,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
20
0 / 14 / 5
12,924
349
6,273
27,855
9,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Haft2chaden
Bakasura
20
15 / 5 / 11
20,426
552
30,338
43,530
20,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
KushHeru7154
Aphrodite
20
14 / 5 / 12
17,882
483
37,858
42,909
38,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Project_Zing
Hercules
20
9 / 6 / 11
18,102
489
35,264
68,545
128,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
antun_malisa
Izanami
20
10 / 9 / 4
18,767
507
26,735
30,422
10,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
iiSa974
Persephone
20
8 / 5 / 6
20,151
545
22,864
21,100
7,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
30
Kills
56
56
Deaths
30
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
17
4
0.41
L
16
1
7
19.5
W
Bakasura
Haft2chaden
Bakasura
15
5
11
4.1
W
Aphrodite
KushHeru7154
Aphrodite
14
5
12
4
L
Fenrir
Medah75
Fenrir
8
14
8
0.86
W
Hercules
Project_Zing
Hercules
9
6
11
2.42
L
Ah Muzen Cab
SKLAIT222
Ah Muzen Cab
1
10
4
0.3
W
Izanami
antun_malisa
Izanami
10
9
4
1.33
W
Persephone
iiSa974
Persephone
8
5
6
2.2
L
Olorun
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,633
Damage
153,059
178,950
Taken
206,506
73,970
Mitigated
204,250
36,029
Healing
119,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,364
12,626
494
5,690
34,682
12,982
4,234
12,559
21,359
0
145,782
L
61,801
30,883
0
14,148
49,012
21,839
0
22,106
26,432
0
222,853
W
Bakasura
Haft2chaden
Bakasura
30,338
21,880
0
12,249
43,530
20,001
872
4,990
38,540
0
164,022
W
Aphrodite
KushHeru7154
Aphrodite
37,858
3,840
33,249
32,060
42,909
38,217
2,758
3,833
39,076
100,297
0
L
Fenrir
Medah75
Fenrir
26,687
11,024
394
10,847
47,344
22,283
0
10,084
36,162
0
72,107
W
Hercules
Project_Zing
Hercules
35,264
7,857
1,116
25,871
68,545
128,240
3,486
5,743
62,422
977
107,942
L
Ah Muzen Cab
SKLAIT222
Ah Muzen Cab
8,508
2,138
0
2,179
20,057
6,876
504
4,633
14,495
0
37,429
W
Izanami
antun_malisa
Izanami
26,735
18,565
0
6,416
30,422
10,784
8,682
1,015
29,407
0
132,152
W
Persephone
iiSa974
Persephone
22,864
1,522
792
7,350
21,100
7,008
5,007
633
20,467
127,862
0
L
Olorun
6,273
2,585
414
1,863
27,855
9,990
0
13,331
14,029
43,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,931
Gold Earned
95,328
678
Minions Killed
859
0
Camps Cleared
0
2,772,673
Distance Traveled
3,252,797
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,185
464
220
6
0
512,748
3
L
Ullr
22,067
596
302
8
0
701,184
3
W
Bakasura
20,426
552
187
5
0
837,266
5
W
Aphrodite
17,882
483
106
3
0
664,726
2
L
Fenrir
15,602
422
65
2
0
650,544
0
W
Hercules
18,102
489
138
4
0
602,774
1
L
Ah Muzen Cab
12,153
328
43
1
0
326,471
3
W
Izanami
18,767
507
209
6
0
543,112
0
W
Persephone
20,151
545
219
6
0
604,919
1
L
Olorun
12,924
349
48
1
0
581,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role