Player Matchup

Serqet
Serqet
 
Serqet
Level 60
God Stats
11W - 11L
1,289 SR
Queue Stats
404W - 438L
1,377 Elo+
Solo
Anhur
Anhur
ChadThunderWok
Anhur
Level 46
God Stats
3W - 5L
1,526 SR
Queue Stats
211W - 197L
1,544 Elo+
Party 2
Scylla
Scylla
KC Fade
Scylla
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
85W - 99L
1,241 Elo+
Solo
Chaac
Chaac
PhatFreeWilly
Chaac
Level 47
God Stats
2W - 2L
1,495 SR
Queue Stats
243W - 219L
1,561 Elo+
Party 2
Sobek
Sobek
TheActualMann
Sobek
Level 51
God Stats
3W - 7L
1,500 SR
Queue Stats
257W - 253L
1,549 Elo+
Party 2
Team Averages
Level 46
1,462 SR
1,454 Elo+

VS

Team Averages
Level 36
1,314 SR
1,215 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
AGAINST_ESTABLIS
Bakasura
Level 26
God Stats
1W - 9L
1,187 SR
Queue Stats
42W - 74L
1,060 Elo+
Party 1
Anubis
Anubis
JacksaGamer_19
Anubis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
822 Elo+
Party 1
Artio
Artio
OraKami
Artio
Level 102
God Stats
5W - 14L
1,205 SR
Queue Stats
463W - 472L
1,565 Elo+
Solo
Set
Set
deepucoach
Set
Level 7
God Stats
0W - 5L
1,176 SR
Queue Stats
0W - 5L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
8 / 1 / 4
10,925
607
7,693
9,123
3,510
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
21 / 2 / 6
11,465
637
18,875
7,677
2,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
KC Fade
Scylla
14
1 / 6 / 7
9,210
512
6,667
10,168
2,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 8
10,304
572
15,328
17,058
16,353
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
8 / 3 / 15
11,514
640
10,185
13,842
9,246
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 10 / 2
7,445
414
2,922
11,334
1,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 7 / 0
8,456
470
2,876
13,857
3,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 12 / 3
8,937
497
8,450
15,783
6,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
OraKami
Artio
16
6 / 4 / 2
10,148
564
15,541
17,329
22,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 12 / 1
6,633
369
1,932
14,059
3,707
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
44
Kills
12
13
Deaths
45
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
4
10
L
Sol
 
Sol
0
10
2
0.1
L
2
7
0
0.29
W
21
2
6
12
L
4
12
3
0.46
W
Scylla
KC Fade
Scylla
1
6
7
0.75
L
Artio
OraKami
Artio
6
4
2
1.75
W
6
1
8
10
W
8
3
15
5.17
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,748
Damage
31,721
57,868
Taken
72,362
34,720
Mitigated
38,166
22,669
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,693
2,430
0
4,332
9,123
3,510
336
1,282
7,785
0
66,689
L
Sol
 
Sol
2,922
1,601
0
320
11,334
1,672
2,747
2,345
8,989
28,930
0
L
2,876
2,082
0
3,882
13,857
3,980
0
2,114
11,108
0
30,295
W
18,875
11,632
0
1,067
7,677
2,941
2,990
3,446
4,231
0
58,771
L
8,450
628
219
2,562
15,783
6,406
325
5,056
10,727
31,166
0
W
Scylla
KC Fade
Scylla
6,667
1,114
0
1,730
10,168
2,670
1,603
7,678
2,442
48,791
0
L
Artio
OraKami
Artio
15,541
2,689
346
5,854
17,329
22,401
0
2,835
14,494
49,396
0
W
15,328
4,537
0
9,924
17,058
16,353
603
11,046
5,902
0
63,610
W
10,185
1,301
0
5,616
13,842
9,246
713
3,461
10,331
41,845
0
L
1,932
549
0
0
14,059
3,707
36
4,502
9,504
0
17,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
41,619
459
Minions Killed
259
0
Camps Cleared
0
1,622,036
Distance Traveled
1,475,240
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,925
607
114
6
0
404,426
2
L
Sol
7,445
414
49
3
0
286,061
1
L
Bakasura
8,456
470
75
4
0
368,627
0
W
Anhur
11,465
637
97
5
0
291,746
3
L
Anubis
8,937
497
44
2
0
246,298
1
W
Scylla
9,210
512
83
5
0
264,874
0
L
Artio
10,148
564
62
3
0
306,808
2
W
Chaac
10,304
572
101
6
0
325,881
0
W
Sobek
11,514
640
64
4
0
335,109
1
L
Set
6,633
369
29
2
0
267,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role