Player Matchup

Arachne
Arachne
JershR
Arachne
Level 124
God Stats
9W - 2L
1,553 SR
Queue Stats
237W - 205L
1,580 Elo+
Party 3
Achilles
Achilles
KingKILLLER
Achilles
Level 147
God Stats
1W - 1L
1,382 SR
Queue Stats
33W - 34L
1,576 Elo+
Party 3
Zeus
Zeus
MonkeyShmuel
Zeus
Level 124
God Stats
2W - 0L
1,779 SR
Queue Stats
177W - 153L
1,535 Elo+
Solo
Odin
Odin
Naguel
Odin
Level 126
God Stats
5W - 3L
1,597 SR
Queue Stats
137W - 122L
1,664 Elo+
Party 3
Heimdallr
Heimdallr
Tyler6IX9INE
Heimdallr
Level 131
God Stats
12W - 8L
1,583 SR
Queue Stats
296W - 249L
1,542 Elo+
Party 3
Team Averages
Level 130
1,579 SR
1,579 Elo+

VS

Team Averages
Level 126
1,581 SR
1,550 Elo+
Hou Yi
Hou Yi
Cvgnito
Hou Yi
Level 155
God Stats
7W - 9L
1,357 SR
Queue Stats
296W - 290L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
Foxycon
Baron Samedi
Level 109
God Stats
7W - 3L
1,894 SR
Queue Stats
270W - 233L
1,563 Elo+
Party 1
Osiris
Osiris
SchurkAtturk
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,493 Elo+
Party 1
Fenrir
Fenrir
Spellbinder311
Fenrir
Level 156
God Stats
9W - 11L
1,411 SR
Queue Stats
273W - 271L
1,458 Elo+
Party 2
Ra
Ra
XxTYROxX
Ra
Level 142
God Stats
12W - 13L
1,742 SR
Queue Stats
264W - 270L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JershR
Arachne
20
13 / 9 / 16
21,612
600
28,964
35,070
16,093
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
KingKILLLER
Achilles
20
3 / 7 / 8
15,964
443
21,033
29,381
37,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 11 / 13
20,528
570
37,688
25,446
9,364
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
Naguel
Odin
20
11 / 8 / 19
19,261
535
25,985
32,510
33,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Tyler6IX9INE
Heimdallr
20
6 / 10 / 15
18,047
501
21,108
30,231
13,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cvgnito
Hou Yi
20
7 / 11 / 9
18,421
512
23,196
30,222
13,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Foxycon
Baron Samedi
20
4 / 11 / 17
18,124
503
17,541
32,339
45,280
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
20
7 / 8 / 10
18,389
511
25,790
41,804
68,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 7 / 11
18,955
527
17,316
29,939
15,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
16 / 9 / 16
23,073
641
32,076
36,467
20,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
108
46
Kills
45
45
Deaths
46
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cvgnito
Hou Yi
7
11
9
1.05
L
Baron Samedi
Foxycon
Baron Samedi
4
11
17
1.14
W
Arachne
JershR
Arachne
13
9
16
2.33
W
Achilles
KingKILLLER
Achilles
3
7
8
1
W
13
11
13
1.77
W
Odin
Naguel
Odin
11
8
19
2.56
L
Osiris
7
8
10
1.5
L
11
7
11
2.36
W
Heimdallr
Tyler6IX9INE
Heimdallr
6
10
15
1.35
L
16
9
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,778
Damage
115,919
152,638
Taken
170,771
109,386
Mitigated
162,602
34,801
Healing
65,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cvgnito
Hou Yi
23,196
10,515
0
5,045
30,222
13,454
7,013
5,258
24,964
0
117,821
L
Baron Samedi
Foxycon
Baron Samedi
17,541
2,162
3,777
8,070
32,339
45,280
1,561
10,916
21,423
64,490
0
W
Arachne
JershR
Arachne
28,964
19,392
0
13,481
35,070
16,093
251
11,039
22,890
0
172,003
W
Achilles
KingKILLLER
Achilles
21,033
7,171
0
12,024
29,381
37,175
490
6,260
23,121
0
85,486
W
37,688
2,805
0
326
25,446
9,364
2,583
11,398
14,048
153,731
0
W
Odin
Naguel
Odin
25,985
11,875
657
2,198
32,510
33,601
917
11,023
21,487
0
92,520
L
Osiris
25,790
9,908
0
12,733
41,804
68,196
3,892
10,186
31,618
860
106,606
L
17,316
4,264
0
9,013
29,939
15,002
2,114
7,254
22,685
0
116,669
W
Heimdallr
Tyler6IX9INE
Heimdallr
21,108
9,457
0
6,115
30,231
13,153
4,840
10,725
19,506
0
134,684
L
32,076
1,451
10,315
16,922
36,467
20,670
4,356
9,075
27,374
173,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,412
Gold Earned
96,962
791
Minions Killed
780
0
Camps Cleared
0
3,092,438
Distance Traveled
3,039,995
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
18,421
512
155
4
0
526,148
5
L
Baron Samedi
18,124
503
85
2
0
540,662
10
W
Arachne
21,612
600
196
5
0
709,916
4
W
Achilles
15,964
443
99
3
0
549,412
3
W
Zeus
20,528
570
226
6
0
561,087
4
W
Odin
19,261
535
109
3
0
644,914
1
L
Osiris
18,389
511
144
4
0
551,038
6
L
Fenrir
18,955
527
144
4
0
683,776
4
W
Heimdallr
18,047
501
161
4
0
627,109
3
L
Ra
23,073
641
252
7
0
738,371
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role