Player Matchup

Loki
Loki
Cloud_Strife_555
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GeNeRaL_BaStErD
Xing Tian
Level 29
God Stats
6W - 10L
1,296 SR
Queue Stats
768W - 777L
1,464 Elo+
Solo
Sol
Sol
GruncleStanimal
Sol
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 64L
1,453 Elo+
Solo
Artemis
Artemis
RiddledPickled33
Artemis
Level 14
God Stats
6W - 12L
1,537 SR
Queue Stats
10W - 14L
1,417 Elo+
Solo
King Arthur
King Arthur
Wirito_oo
King Arthur
Level 25
God Stats
3W - 3L
1,704 SR
Queue Stats
33W - 36L
1,361 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,439 Elo+

VS

Team Averages
Level 25
1,597 SR
1,382 Elo+
Mercury
Mercury
 
Mercury
Level 35
God Stats
2W - 0L
1,782 SR
Queue Stats
21W - 25L
1,408 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 26
God Stats
2W - 0L
1,663 SR
Queue Stats
21W - 20L
1,408 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
8W - 7L
1,537 SR
Queue Stats
18W - 18L
1,393 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,368 Elo+
Party 1
Vulcan
Vulcan
RedShirt321
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,918
472
5,399
11,906
4,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
GeNeRaL_BaStErD
Xing Tian
14
3 / 7 / 2
10,140
483
6,945
20,800
18,676
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 3
9,652
460
4,203
19,388
6,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 8 / 3
9,815
467
7,061
13,308
5,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Wirito_oo
King Arthur
14
0 / 6 / 2
8,982
428
8,324
16,515
15,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 0 / 11
13,070
622
15,900
10,206
6,035
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
 
Khepri
17
5 / 2 / 8
11,150
531
8,929
11,091
9,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
 
Heimdallr
16
12 / 5 / 8
10,867
517
16,091
12,702
6,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
 
Osiris
13
1 / 3 / 11
8,744
416
2,632
11,111
12,501
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
17
1 / 3 / 11
10,767
513
18,562
8,705
3,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
12
Kills
30
30
Deaths
13
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
0
11
16.5
W
Khepri
 
Khepri
5
2
8
4.5
W
Heimdallr
 
Heimdallr
12
5
8
3.2
W
Osiris
 
Osiris
1
3
11
2.17
L
4
4
0
1
L
Xing Tian
GeNeRaL_BaStErD
Xing Tian
3
7
2
0.57
L
2
5
3
0.7
W
Vulcan
1
3
11
2.17
L
3
8
3
0.56
L
King Arthur
Wirito_oo
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,932
Damage
62,114
81,917
Taken
53,815
50,043
Mitigated
38,384
16,832
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,900
10,515
1,047
4,115
10,206
6,035
0
1,828
8,378
0
91,376
W
Khepri
 
Khepri
8,929
1,996
0
0
11,091
9,944
1,871
1,058
10,033
60,425
0
W
Heimdallr
 
Heimdallr
16,091
8,405
836
1,359
12,702
6,007
3,578
3,647
9,055
0
54,324
W
Osiris
 
Osiris
2,632
975
0
370
11,111
12,501
295
1,957
9,154
0
16,727
L
5,399
2,282
0
1,940
11,906
4,165
985
4,486
7,420
0
53,578
L
Xing Tian
GeNeRaL_BaStErD
Xing Tian
6,945
1,033
0
1,625
20,800
18,676
136
2,757
18,043
32,959
0
L
4,203
2,684
0
6,916
19,388
6,730
1,123
12,039
7,349
51,729
0
W
Vulcan
18,562
7,802
0
1,313
8,705
3,897
1,179
2,658
6,047
77,946
0
L
7,061
3,841
0
3,185
13,308
5,175
5,160
0
13,301
0
46,672
L
King Arthur
Wirito_oo
King Arthur
8,324
1,063
0
3,166
16,515
15,297
276
8,209
8,306
0
48,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
54,598
374
Minions Killed
473
0
Camps Cleared
0
1,768,132
Distance Traveled
1,903,194
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,070
622
137
7
0
477,811
1
W
Khepri
11,150
531
110
5
0
363,490
1
W
Heimdallr
10,867
517
80
4
0
306,287
4
W
Osiris
8,744
416
22
1
0
363,805
0
L
Loki
9,918
472
84
4
0
355,269
1
L
Xing Tian
10,140
483
34
2
0
374,180
5
L
Sol
9,652
460
93
4
0
271,347
2
W
Vulcan
10,767
513
124
6
0
391,801
3
L
Artemis
9,815
467
88
4
0
417,741
0
L
King Arthur
8,982
428
75
4
0
349,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role