Player Matchup

Sol
Sol
Bronze III
IThe_Cold_FlameI
Sol
Bronze III
Level 158
God Stats
6W - 13L
1,447 SR
Queue Stats
153W - 137L
674 MMR
Solo
Fafnir
Fafnir
Bronze II
ItsHim420
Fafnir
Bronze II
Level 84
God Stats
3W - 5L
1,528 SR
Queue Stats
18W - 38L
608 MMR
Solo
Hercules
Hercules
Bronze I
MrPotato_2412
Hercules
Bronze I
Level 86
God Stats
5W - 4L
1,262 SR
Queue Stats
230W - 207L
886 MMR
Party 2
Tyr
Tyr
Bronze II
Mr_Guacamole17
Tyr
Bronze II
Level 78
God Stats
6W - 3L
1,437 SR
Queue Stats
224W - 198L
603 MMR
Party 2
Heimdallr
Heimdallr
Bronze II
XhanderDs0
Heimdallr
Bronze II
Level 59
God Stats
0W - 2L
1,344 SR
Queue Stats
18W - 26L
637 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,403 SR
681 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,412 SR
710 MMR
Merlin
Merlin
Bronze I
GeneralZeppelin
Merlin
Bronze I
Level 105
God Stats
6W - 9L
1,388 SR
Queue Stats
425W - 427L
709 MMR
Solo
Artio
Artio
Bronze I
Why NoFace
Artio
Bronze I
Level 69
God Stats
11W - 6L
1,412 SR
Queue Stats
183W - 180L
755 MMR
Party 1
Ne Zha
Ne Zha
Bronze I
dire smilodon
Ne Zha
Bronze I
Level 125
God Stats
7W - 5L
1,579 SR
Queue Stats
198W - 224L
753 MMR
Party 1
Cernunnos
Cernunnos
Silver V
mello_vinny
Cernunnos
Silver V
Level 68
God Stats
3W - 6L
1,301 SR
Queue Stats
17W - 35L
674 MMR
Solo
Bacchus
Bacchus
Bronze I
stoic infect
Bacchus
Bronze I
Level 125
God Stats
29W - 29L
1,377 SR
Queue Stats
315W - 340L
657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 5
15,881
529
26,850
25,922
9,410
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
ItsHim420
Fafnir
16
1 / 8 / 7
12,880
429
12,342
32,081
41,809
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
MrPotato_2412
Hercules
19
6 / 3 / 3
13,212
440
21,080
29,038
40,574
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 8 / 4
12,837
428
12,987
24,079
10,673
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
XhanderDs0
Heimdallr
19
2 / 9 / 3
12,630
421
18,872
17,351
6,919
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
SkadiPersephoneThorHun BatzYemoja

VS

Bans
KumbhakarnaXbalanqueHeraHadesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
14,201
473
24,719
26,087
11,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
20
4 / 4 / 15
14,069
469
18,541
31,792
43,341
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 6 / 14
15,683
523
18,721
28,338
14,589
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
mello_vinny
Cernunnos
20
16 / 1 / 8
15,960
532
36,467
14,155
6,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
stoic infect
Bacchus
18
3 / 2 / 21
14,267
476
13,240
26,264
35,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
18
Kills
34
34
Deaths
18
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
6
6
5
1.42
L
Fafnir
ItsHim420
Fafnir
1
8
7
0.56
L
Hercules
MrPotato_2412
Hercules
6
3
3
2.5
L
3
8
4
0.63
W
Artio
4
4
15
2.88
L
Heimdallr
XhanderDs0
Heimdallr
2
9
3
0.39
W
7
6
14
2.33
W
Cernunnos
mello_vinny
Cernunnos
16
1
8
20
W
Bacchus
stoic infect
Bacchus
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,131
Damage
111,688
128,471
Taken
126,636
109,385
Mitigated
111,841
37,356
Healing
52,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,719
847
311
9,000
26,087
11,333
1,057
11,888
14,199
127,720
0
L
26,850
3,596
1,688
11,518
25,922
9,410
3,323
11,662
14,260
117,100
0
L
Fafnir
ItsHim420
Fafnir
12,342
3,916
537
4,837
32,081
41,809
0
11,607
20,474
28,736
0
L
Hercules
MrPotato_2412
Hercules
21,080
7,360
0
13,471
29,038
40,574
707
14,901
14,137
931
77,263
L
12,987
1,098
0
4,711
24,079
10,673
0
10,220
13,859
0
83,365
W
Artio
18,541
2,029
2,666
15,012
31,792
43,341
802
7,648
24,144
80,442
0
L
Heimdallr
XhanderDs0
Heimdallr
18,872
9,353
0
594
17,351
6,919
405
8,483
8,868
0
85,487
W
18,721
8,237
0
12,924
28,338
14,589
2,127
11,385
16,953
151
137,836
W
Cernunnos
mello_vinny
Cernunnos
36,467
23,211
0
5,936
14,155
6,647
1,745
4,435
9,720
0
123,739
W
Bacchus
stoic infect
Bacchus
13,240
2,251
1,219
5,790
26,264
35,931
252
7,021
19,243
34,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,440
Gold Earned
74,180
585
Minions Killed
618
0
Camps Cleared
0
2,587,394
Distance Traveled
2,964,992
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,201
473
153
5
0
532,809
3
L
Sol
15,881
529
215
7
0
489,667
10
L
Fafnir
12,880
429
21
1
0
487,646
1
L
Hercules
13,212
440
123
4
0
532,033
6
L
Tyr
12,837
428
112
4
0
578,456
1
W
Artio
14,069
469
105
4
0
603,438
3
L
Heimdallr
12,630
421
114
4
0
499,592
4
W
Ne Zha
15,683
523
174
6
0
595,086
1
W
Cernunnos
15,960
532
156
5
0
550,667
7
W
Bacchus
14,267
476
30
1
0
682,992
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role