Player Matchup

Set
Set
Hexviros
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
TrumpLovesJaJas
Eset
Level 17
God Stats
2W - 0L
1,752 SR
Queue Stats
32W - 26L
1,413 Elo+
Party 1
Medusa
Medusa
WorldWar III938
Medusa
Level 17
God Stats
15W - 9L
1,517 SR
Queue Stats
47W - 40L
1,486 Elo+
Party 1
Hel
Hel
runitdownboys
Hel
Level 17
God Stats
33W - 21L
1,755 SR
Queue Stats
96W - 96L
1,570 Elo+
Solo
Artemis
Artemis
scott01019
Artemis
Level 8
God Stats
4W - 1L
1,835 SR
Queue Stats
31W - 37L
1,619 Elo+
Solo
Team Averages
Level 15
1,672 SR
1,518 Elo+

VS

Team Averages
Level 23
1,479 SR
1,494 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AlphaBorne
Hel
Level 39
God Stats
10W - 8L
1,707 SR
Queue Stats
449W - 445L
1,548 Elo+
Party 2
Horus
Horus
BjornBearclaw
Horus
Level 10
God Stats
4W - 8L
1,305 SR
Queue Stats
26W - 28L
1,430 Elo+
Solo
Ymir
Ymir
MCHeat23
Ymir
Level 12
God Stats
33W - 22L
1,325 SR
Queue Stats
109W - 104L
1,528 Elo+
Party 2
Odin
Odin
SpadeTheGOAT
Odin
Level 25
God Stats
15W - 12L
1,555 SR
Queue Stats
94W - 97L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,932
493
754
3,523
1,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 4
6,308
631
5,044
4,569
1,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 0
6,389
639
2,863
2,688
752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 0
6,770
677
5,252
3,645
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
scott01019
Artemis
10
2 / 0 / 1
5,509
551
4,146
2,560
709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 3 / 0
4,011
401
1,280
2,744
551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
1 / 5 / 0
4,564
456
1,947
6,128
2,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 3 / 0
4,191
419
872
6,515
2,052
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
8
0 / 3 / 0
4,661
466
760
6,600
2,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 0
4,734
473
2,122
4,112
1,248
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
2
2
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
1
5
0
0.2
L
0
3
0
0
W
0
2
2
0.5
L
Ymir
0
3
0
0
L
1
1
0
1
W
3
0
4
5
W
4
0
0
4
W
5
0
0
5
W
Artemis
scott01019
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
6,981
16,985
Taken
26,099
5,145
Mitigated
8,791
8,233
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,280
389
333
242
2,744
551
0
1,483
1,261
0
11,800
L
1,947
0
74
1,017
6,128
2,403
0
4,001
2,127
16,907
0
L
872
671
102
1,268
6,515
2,052
0
1,395
5,120
0
9,962
W
754
389
0
1,214
3,523
1,099
124
488
3,035
0
15,721
L
Ymir
760
170
0
1,250
6,600
2,537
0
1,889
4,711
13,049
0
L
2,122
466
0
1,450
4,112
1,248
0
1,528
2,584
0
18,108
W
5,044
1,308
181
2,323
4,569
1,375
0
559
4,010
36,869
0
W
2,863
1,030
0
1,000
2,688
752
267
201
2,487
0
33,828
W
5,252
718
152
2,613
3,645
1,210
192
1,459
2,186
41,443
0
W
Artemis
scott01019
Artemis
4,146
2,659
0
750
2,560
709
2,295
0
2,560
0
22,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
22,161
293
Minions Killed
118
0
Camps Cleared
0
910,109
Distance Traveled
789,037
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,011
401
11
1
0
126,377
1
L
Hel
4,564
456
25
3
0
156,561
0
L
Horus
4,191
419
18
2
0
183,220
1
W
Set
4,932
493
36
4
0
173,002
0
L
Ymir
4,661
466
24
2
0
159,801
1
L
Odin
4,734
473
40
4
0
163,078
0
W
Eset
6,308
631
59
6
0
197,526
1
W
Medusa
6,389
639
69
7
0
165,382
1
W
Hel
6,770
677
93
9
0
200,307
4
W
Artemis
5,509
551
36
4
0
173,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role