Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 61
God Stats
0W - 3L
1,810 SR
Queue Stats
69W - 76L
1,266 MMR
Solo
Ra
Ra
Gold II
Brazz Sama
Ra
Gold II
Level 129
God Stats
0W - 1L
1,311 SR
Queue Stats
32W - 43L
1,740 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
ElSenorcafe
Kuzenbo
Gold V
Level 102
God Stats
0W - 1L
1,709 SR
Queue Stats
27W - 29L
1,598 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,610 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,512 SR
1,412 MMR
Raijin
Raijin
Silver I
JUANSeekShots
Raijin
Silver I
Level 104
God Stats
2W - 6L
1,422 SR
Queue Stats
148W - 145L
1,297 MMR
Party 1
Susano
Susano
Gold III
SWAGSeeKShots
Susano
Gold III
Level 109
God Stats
1W - 0L
1,272 SR
Queue Stats
118W - 103L
1,510 MMR
Party 1
Hercules
Hercules
Gold V
oSynner
Hercules
Gold V
Level 85
God Stats
2W - 0L
1,842 SR
Queue Stats
29W - 35L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 7 / 3
10,669
562
10,732
16,195
16,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 4
12,095
637
9,870
15,107
5,709
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
ElSenorcafe
Kuzenbo
12
1 / 5 / 4
11,927
628
8,521
19,620
26,967
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
BacchusKukulkanAchillesZeusChaac

VS

Bans
OdinHeraMedusaAphroditeSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
13,345
702
19,297
8,947
3,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 7
12,849
676
12,357
14,051
6,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
oSynner
Hercules
13
3 / 1 / 11
11,920
627
9,902
16,397
16,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
16
17
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
3
0.5
L
2
5
4
0.8
L
Kuzenbo
ElSenorcafe
Kuzenbo
1
5
4
0.6
W
8
2
6
5.5
W
5
3
7
2.83
W
Hercules
oSynner
Hercules
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
41,556
50,922
Taken
39,395
48,838
Mitigated
26,057
18,597
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,732
1,911
1,015
3,409
16,195
16,162
298
5,751
10,444
0
23,601
L
9,870
723
5,728
4,852
15,107
5,709
495
4,403
10,704
90,413
0
L
Kuzenbo
ElSenorcafe
Kuzenbo
8,521
3,448
967
2,626
19,620
26,967
110
9,816
9,804
17,607
0
W
19,297
1,098
0
683
8,947
3,471
1,039
4,954
3,993
86,456
0
W
12,357
3,816
0
750
14,051
6,438
448
4,929
9,122
0
59,370
W
Hercules
oSynner
Hercules
9,902
2,580
0
4,966
16,397
16,148
938
8,600
7,797
0
28,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
38,114
215
Minions Killed
277
0
Camps Cleared
0
1,002,502
Distance Traveled
1,057,406
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,669
562
25
1
0
303,099
3
L
Ra
12,095
637
178
9
0
329,692
1
L
Kuzenbo
11,927
628
12
1
0
369,711
2
W
Raijin
13,345
702
141
7
0
305,892
2
W
Susano
12,849
676
102
5
0
380,053
2
W
Hercules
11,920
627
34
2
0
371,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role