Player Matchup

Artemis
Artemis
 
Artemis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
EkhBalam
Set
Level 77
God Stats
130W - 139L
1,420 SR
Queue Stats
726W - 700L
1,480 Elo+
Solo
Xing Tian
Xing Tian
GruxWtf
Xing Tian
Level 66
God Stats
50W - 55L
1,478 SR
Queue Stats
321W - 357L
1,426 Elo+
Solo
Chaac
Chaac
lGildartsl
Chaac
Level 137
God Stats
21W - 16L
1,757 SR
Queue Stats
233W - 216L
1,447 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,471 Elo+

VS

Team Averages
Level 118
1,560 SR
1,489 Elo+
Ullr
Ullr
 
Ullr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dagalco23
Tyr
Level 117
God Stats
1W - 2L
1,344 SR
Queue Stats
10W - 17L
1,313 Elo+
Solo
Mercury
Mercury
DoggSkitt
Mercury
Level 117
God Stats
23W - 10L
1,729 SR
Queue Stats
240W - 245L
1,571 Elo+
Solo
Izanami
Izanami
Kill3me
Izanami
Level 101
God Stats
17W - 10L
1,585 SR
Queue Stats
38W - 35L
1,509 Elo+
Solo
Zeus
Zeus
MadAnimerk
Zeus
Level 142
God Stats
10W - 6L
1,640 SR
Queue Stats
57W - 50L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
1 / 2 / 0
3,058
612
2,511
2,930
562
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
 
Janus
2
0 / 1 / 0
2,601
520
202
835
128
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,365
673
404
2,898
759
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
GruxWtf
Xing Tian
5
0 / 0 / 0
3,242
648
509
2,995
934
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
6
0 / 0 / 0
3,536
707
1,957
1,324
816
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
4
0 / 1 / 2
2,995
599
1,378
2,032
279
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,340
668
565
2,520
1,379
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Mercury
DoggSkitt
Mercury
6
3 / 0 / 1
4,109
822
770
2,596
560
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Kill3me
Izanami
5
1 / 0 / 1
3,490
698
1,733
1,549
181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
4,057
811
1,431
760
188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
L
Janus
 
Janus
0
1
0
0
W
Ullr
 
Ullr
0
1
2
1
W
0
0
0
0
W
Mercury
DoggSkitt
Mercury
3
0
1
3.5
L
0
2
0
0
L
Xing Tian
GruxWtf
Xing Tian
0
0
0
0
W
Izanami
Kill3me
Izanami
1
0
1
1.5
W
1
0
0
1
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,583
Damage
5,877
10,982
Taken
9,457
3,199
Mitigated
2,587
3,925
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,511
1,391
0
1,284
2,930
562
0
0
2,930
0
8,929
L
Janus
 
Janus
202
62
0
198
835
128
0
103
732
3,016
0
W
Ullr
 
Ullr
1,378
478
0
500
2,032
279
0
139
1,893
0
6,150
W
565
142
0
1,396
2,520
1,379
0
0
2,520
0
12,084
W
Mercury
DoggSkitt
Mercury
770
328
0
1,555
2,596
560
0
202
2,394
0
14,406
L
404
144
0
1,040
2,898
759
0
513
2,385
0
13,080
L
Xing Tian
GruxWtf
Xing Tian
509
31
0
500
2,995
934
0
815
2,180
7,861
0
W
Izanami
Kill3me
Izanami
1,733
1,470
0
757
1,549
181
210
19
1,530
0
15,490
W
1,431
378
0
208
760
188
0
351
409
17,678
0
L
Chaac
1,957
547
0
903
1,324
816
0
0
1,324
0
15,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,802
Gold Earned
17,991
82
Minions Killed
153
0
Camps Cleared
0
424,256
Distance Traveled
466,050
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,058
612
15
3
0
91,432
1
L
Janus
2,601
520
6
1
0
25,569
1
W
Ullr
2,995
599
13
3
0
91,197
1
W
Tyr
3,340
668
26
5
0
109,135
0
W
Mercury
4,109
822
36
7
0
102,160
1
L
Set
3,365
673
30
6
0
95,935
0
L
Xing Tian
3,242
648
12
2
0
107,936
1
W
Izanami
3,490
698
31
6
0
84,232
2
W
Zeus
4,057
811
47
9
0
79,326
1
L
Chaac
3,536
707
19
4
0
103,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role