Player Matchup

Bellona
Bellona
 
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,174 Elo+
Party 1
Jing Wei
Jing Wei
Tacticianary
Jing Wei
Level 128
God Stats
1W - 0L
1,765 SR
Queue Stats
5W - 4L
1,430 Elo+
Party 1
Bacchus
Bacchus
igotcatfished
Bacchus
Level 119
God Stats
1W - 0L
1,151 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,472 SR
1,368 Elo+

VS

Team Averages
Level 86
1,385 SR
1,450 Elo+
Nemesis
Nemesis
Grimeyvkill
Nemesis
Level 143
God Stats
9W - 9L
1,609 SR
Queue Stats
134W - 143L
1,509 Elo+
Solo
Janus
Janus
LameBotas26
Janus
Level 48
God Stats
0W - 2L
1,160 SR
Queue Stats
28W - 23L
1,498 Elo+
Solo
Neith
Neith
notsi
Neith
Level 66
God Stats
8W - 11L
1,386 SR
Queue Stats
166W - 294L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 6 / 10
12,939
588
6,453
17,755
10,209
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
Tacticianary
Jing Wei
18
14 / 6 / 1
16,853
766
19,798
18,203
6,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
15
2 / 1 / 8
13,254
602
10,346
14,621
16,808
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grimeyvkill
Nemesis
13
6 / 8 / 5
13,628
619
14,182
19,018
19,815
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 9 / 8
13,625
619
17,278
16,972
5,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
notsi
Neith
16
6 / 1 / 4
15,558
707
10,182
14,288
5,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
17
Kills
13
13
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
6
10
1
L
Nemesis
Grimeyvkill
Nemesis
6
8
5
1.06
L
1
9
8
0.56
W
Jing Wei
Tacticianary
Jing Wei
14
6
1
2.42
W
Bacchus
2
1
8
6
L
Neith
notsi
Neith
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
41,642
50,579
Taken
50,278
33,413
Mitigated
31,651
7,094
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,453
2,456
0
1,374
17,755
10,209
546
6,874
10,881
0
25,226
L
Nemesis
Grimeyvkill
Nemesis
14,182
4,364
0
3,095
19,018
19,815
56
5,131
13,887
0
36,021
L
17,278
328
0
3,644
16,972
5,948
175
3,373
13,599
68,038
0
W
Jing Wei
Tacticianary
Jing Wei
19,798
14,828
0
3,035
18,203
6,396
1,946
7,306
10,897
0
101,098
W
Bacchus
10,346
1,097
0
2,685
14,621
16,808
0
3,146
11,475
34,570
0
L
Neith
notsi
Neith
10,182
1,811
776
7,286
14,288
5,888
1,137
2,562
11,726
0
68,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,046
Gold Earned
42,811
242
Minions Killed
257
0
Camps Cleared
0
1,224,945
Distance Traveled
1,140,429
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,939
588
34
2
0
447,042
0
L
Nemesis
13,628
619
48
2
0
382,383
6
L
Janus
13,625
619
78
4
0
379,529
10
W
Jing Wei
16,853
766
160
7
0
372,742
1
W
Bacchus
13,254
602
48
2
0
405,161
4
L
Neith
15,558
707
131
6
0
378,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role