Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
89W - 90L
1,306 SR
Queue Stats
89W - 95L
1,107 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 28
God Stats
16W - 11L
1,555 SR
Queue Stats
163W - 172L
1,270 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
45W - 55L
1,379 SR
Queue Stats
98W - 115L
1,128 Elo+
Party 2
Geb
Geb
 
Geb
Level 18
God Stats
8W - 8L
1,286 SR
Queue Stats
9W - 15L
1,060 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 15
God Stats
6W - 6L
1,358 SR
Queue Stats
45W - 52L
1,148 Elo+
Party 2
Team Averages
Level 19
1,376 SR
1,143 Elo+

VS

Team Averages
Level 23
1,422 SR
1,157 Elo+
Ra
Ra
Earthlies
Ra
Level 6
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 4L
1,071 Elo+
Party 1
Hades
Hades
KetAndKitties
Hades
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
3W - 9L
1,071 Elo+
Party 1
Scylla
Scylla
Slacked
Scylla
Level 18
God Stats
0W - 2L
1,389 SR
Queue Stats
5W - 9L
1,071 Elo+
Party 1
Merlin
Merlin
altinci-cikar
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Fenrir
Fenrir
graceing
Fenrir
Level 79
God Stats
1W - 2L
1,207 SR
Queue Stats
15W - 14L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
8 / 4 / 5
12,067
575
12,461
16,046
13,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
 
Mercury
17
4 / 4 / 5
11,640
554
7,540
16,124
5,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
 
Jing Wei
14
4 / 6 / 4
9,930
473
4,120
14,859
4,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
 
Geb
12
4 / 9 / 7
9,453
450
5,965
24,805
8,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
 
Chernobog
14
2 / 6 / 2
9,928
473
3,756
12,644
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
8,155
388
12,273
11,787
3,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 5 / 10
8,935
425
12,848
15,063
8,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Slacked
Scylla
14
1 / 4 / 10
9,194
438
10,547
9,720
3,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 4 / 1
6,748
321
851
2,688
628
Fenrir
graceing
Fenrir
17
18 / 2 / 3
11,466
546
22,347
11,438
4,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
22
Kills
27
29
Deaths
23
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
4
5
2.63
W
Mercury
 
Mercury
4
4
5
1.63
W
Jing Wei
 
Jing Wei
4
6
4
1
W
Geb
 
Geb
4
9
7
0.83
W
Chernobog
 
Chernobog
2
6
2
0.5
L
1
8
8
0.63
L
5
5
10
2
L
Scylla
Slacked
Scylla
1
4
10
1.5
L
2
4
1
0.63
L
Fenrir
graceing
Fenrir
18
2
3
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
58,866
84,478
Taken
50,696
36,695
Mitigated
20,006
20,785
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,461
3,580
612
3,215
16,046
13,503
299
7,500
8,546
55,216
0
W
Mercury
 
Mercury
7,540
4,722
0
5,886
16,124
5,373
1,496
5,442
10,682
0
69,915
W
Jing Wei
 
Jing Wei
4,120
3,690
0
3,937
14,859
4,788
6,485
5,516
9,343
0
36,639
W
Geb
 
Geb
5,965
1,244
453
3,732
24,805
8,972
254
15,463
9,342
17,759
0
W
Chernobog
 
Chernobog
3,756
2,179
0
2,950
12,644
4,059
5,350
2,598
10,046
0
39,795
L
12,273
2,348
1,142
1,738
11,787
3,386
330
3,280
8,507
48,989
0
L
12,848
2,187
684
4,219
15,063
8,235
300
8,787
6,276
33,653
0
L
Scylla
Slacked
Scylla
10,547
1,902
0
570
9,720
3,055
371
3,933
5,787
47,282
0
L
851
308
0
0
2,688
628
126
1,171
1,517
5,058
0
L
Fenrir
graceing
Fenrir
22,347
3,800
636
2,950
11,438
4,702
0
1,255
10,183
0
60,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,018
Gold Earned
44,498
338
Minions Killed
256
0
Camps Cleared
0
1,746,243
Distance Traveled
1,586,044
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,067
575
75
4
0
343,110
3
W
Mercury
11,640
554
116
6
0
350,125
0
W
Jing Wei
9,930
473
64
3
0
386,211
0
W
Geb
9,453
450
10
0
0
363,460
0
W
Chernobog
9,928
473
73
3
0
303,337
0
L
Ra
8,155
388
64
3
0
355,030
0
L
Hades
8,935
425
44
2
0
341,263
1
L
Scylla
9,194
438
64
3
0
357,563
0
L
Merlin
6,748
321
7
0
0
71,091
2
L
Fenrir
11,466
546
77
4
0
461,097
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role