Player Matchup

Anhur
Anhur
 
Anhur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
6W - 10L
1,500 SR
Queue Stats
140W - 127L
1,993 Elo+
Party 1
Osiris
Osiris
Ch2arlie0Br0wn3
Osiris
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 61L
2,028 Elo+
Party 1
Geb
Geb
Iadros
Geb
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 172L
1,740 Elo+
Solo
Kukulkan
Kukulkan
Jynxer00
Kukulkan
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 13L
1,699 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,792 Elo+

VS

Team Averages
Level 27
1,669 SR
1,652 Elo+
Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
1W - 1L
1,599 SR
Queue Stats
4W - 4L
1,589 Elo+
Solo
Thoth
Thoth
MaurixPM108
Thoth
Level 27
God Stats
4W - 3L
1,552 SR
Queue Stats
56W - 39L
1,651 Elo+
Solo
Tyr
Tyr
bigflipp89
Tyr
Level 27
God Stats
9W - 4L
1,705 SR
Queue Stats
87W - 96L
1,560 Elo+
Solo
Merlin
Merlin
brandon_3864
Merlin
Level 26
God Stats
62W - 30L
1,654 SR
Queue Stats
168W - 119L
1,614 Elo+
Solo
Nemesis
Nemesis
iShikaiii
Nemesis
Level 29
God Stats
11W - 0L
1,835 SR
Queue Stats
262W - 117L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 7 / 0
8,196
820
2,915
9,842
2,763
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
15
0 / 2 / 0
8,626
863
10,261
14,858
4,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 4 / 0
9,083
908
8,067
17,449
12,121
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
Iadros
Geb
15
0 / 1 / 1
9,115
912
5,765
11,107
8,201
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Jynxer00
Kukulkan
14
0 / 4 / 0
8,578
858
4,199
7,481
2,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

238

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 0 / 10
8,971
897
4,554
7,434
9,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 10
9,750
975
11,399
2,659
1,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 7
9,089
909
7,628
10,777
8,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
2 / 0 / 8
10,163
1,016
11,438
4,147
1,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
iShikaiii
Nemesis
17
13 / 0 / 3
11,620
1,162
20,910
9,746
4,204
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
18
18
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
0
0
L
Chang'e
 
Chang'e
0
2
0
0
W
Bacchus
 
Bacchus
0
0
10
5
L
1
4
0
0.25
L
Geb
Iadros
Geb
0
1
1
0.5
L
Kukulkan
Jynxer00
Kukulkan
0
4
0
0
W
2
0
10
7
W
1
1
7
4.5
W
Merlin
2
0
8
6
W
Nemesis
iShikaiii
Nemesis
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,207
Damage
55,929
60,737
Taken
34,763
30,590
Mitigated
24,524
8,366
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,915
761
0
0
9,842
2,763
0
4,273
5,569
0
11,755
L
Chang'e
 
Chang'e
10,261
555
1,768
4,829
14,858
4,938
0
6,227
8,631
35,537
0
W
Bacchus
 
Bacchus
4,554
491
0
0
7,434
9,300
0
5,009
2,425
8,685
0
L
8,067
1,668
0
565
17,449
12,121
0
8,450
8,999
168
13,636
L
Geb
Iadros
Geb
5,765
560
484
720
11,107
8,201
0
5,008
6,099
18,556
0
L
Kukulkan
Jynxer00
Kukulkan
4,199
1,060
0
0
7,481
2,567
0
3,555
3,926
30,747
0
W
11,399
452
255
231
2,659
1,104
0
1,116
1,543
27,614
0
W
7,628
1,563
0
2,409
10,777
8,285
0
6,802
3,975
122
13,790
W
Merlin
11,438
388
0
713
4,147
1,631
0
1,887
2,260
47,914
0
W
Nemesis
iShikaiii
Nemesis
20,910
11,458
0
2,722
9,746
4,204
0
5,570
4,176
0
36,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
49,593
175
Minions Killed
179
5
Camps Cleared
10
910,626
Distance Traveled
1,020,233
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,196
820
16
2
2
139,501
1
L
Chang'e
8,626
863
50
5
0
208,355
0
W
Bacchus
8,971
897
4
0
0
188,802
0
L
Osiris
9,083
908
25
3
0
217,280
2
L
Geb
9,115
912
18
2
1
222,729
0
L
Kukulkan
8,578
858
66
7
2
122,761
0
W
Thoth
9,750
975
36
4
1
186,119
0
W
Tyr
9,089
909
3
0
0
217,329
0
W
Merlin
10,163
1,016
86
9
4
204,858
0
W
Nemesis
11,620
1,162
50
5
5
223,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role