Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SMOKE1996
Bacchus
Level 123
God Stats
4W - 4L
1,182 SR
Queue Stats
105W - 84L
1,510 Elo+
Party 1
Ullr
Ullr
TheDycktator
Ullr
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 173L
1,551 Elo+
Solo
Medusa
Medusa
flamingduke34
Medusa
Level 120
God Stats
15W - 12L
1,915 SR
Queue Stats
561W - 583L
1,504 Elo+
Solo
Team Averages
Level 133
1,519 SR
1,513 Elo+

VS

Team Averages
Level 106
1,519 SR
1,654 Elo+
Cerberus
Cerberus
BlazeRage1
Cerberus
Level 88
God Stats
1W - 0L
1,702 SR
Queue Stats
69W - 46L
1,758 Elo+
Party 3
Chaac
Chaac
Brentheamericano
Chaac
Level 79
God Stats
4W - 3L
1,333 SR
Queue Stats
136W - 134L
1,550 Elo+
Party 3
Xing Tian
Xing Tian
GoldTrapSoul
Xing Tian
Level 129
God Stats
1W - 1L
1,258 SR
Queue Stats
136W - 134L
1,517 Elo+
Party 2
Da Ji
Da Ji
Koneiko
Da Ji
Level 143
God Stats
2W - 0L
1,803 SR
Queue Stats
97W - 93L
1,563 Elo+
Party 2
He Bo
He Bo
bezerker212
He Bo
Level 91
God Stats
6W - 3L
1,500 SR
Queue Stats
112W - 92L
1,884 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 7 / 8
14,475
762
25,885
29,298
39,892
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
 
Janus
20
6 / 9 / 10
12,810
674
18,347
16,072
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
SMOKE1996
Bacchus
20
8 / 4 / 13
12,788
673
14,361
20,753
27,522
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 7 / 16
11,158
587
19,319
18,624
8,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 12
10,086
531
12,732
14,010
4,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlazeRage1
Cerberus
20
0 / 4 / 24
12,101
637
12,002
27,039
31,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 4 / 19
14,696
773
24,920
32,566
27,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
GoldTrapSoul
Xing Tian
20
7 / 2 / 17
13,292
700
12,434
21,475
18,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
Koneiko
Da Ji
20
10 / 9 / 14
13,661
719
15,764
18,676
9,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 7 / 17
13,559
714
23,169
16,491
7,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
125
26
Kills
34
34
Deaths
26
59
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
10
7
8
2
L
Janus
 
Janus
6
9
10
1.22
W
Cerberus
BlazeRage1
Cerberus
0
4
24
3
W
11
4
19
5.13
W
Xing Tian
GoldTrapSoul
Xing Tian
7
2
17
7.75
W
Da Ji
Koneiko
Da Ji
10
9
14
1.89
L
Bacchus
SMOKE1996
Bacchus
8
4
13
3.63
L
1
7
16
1.29
W
6
7
17
2.07
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,644
Damage
88,289
98,757
Taken
116,247
87,314
Mitigated
95,084
34,044
Healing
42,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,885
3,212
1,510
11,341
29,298
39,892
0
14,408
14,890
1,397
46,778
L
Janus
 
Janus
18,347
1,435
1,290
1,919
16,072
7,023
986
8,313
7,759
38,887
0
W
Cerberus
BlazeRage1
Cerberus
12,002
1,220
284
5,688
27,039
31,809
272
5,287
21,752
33,370
0
W
24,920
7,855
1,846
14,076
32,566
27,405
1,893
12,312
20,254
0
50,469
W
Xing Tian
GoldTrapSoul
Xing Tian
12,434
1,156
1,838
3,449
21,475
18,820
485
5,795
15,680
29,411
0
W
Da Ji
Koneiko
Da Ji
15,764
4,383
6,147
3,093
18,676
9,162
2,077
5,837
11,634
0
20,213
L
Bacchus
SMOKE1996
Bacchus
14,361
637
1,479
6,829
20,753
27,522
294
11,375
9,378
22,183
0
L
19,319
8,783
1,598
4,647
18,624
8,130
0
6,419
12,205
0
33,558
W
23,169
1,430
3,311
2,481
16,491
7,888
1,888
4,397
12,094
42,045
0
L
12,732
4,717
1,144
2,287
14,010
4,747
0
7,090
6,920
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
67,309
166
Minions Killed
172
0
Camps Cleared
0
1,466,249
Distance Traveled
1,672,648
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,475
762
39
2
0
289,845
1
L
Janus
12,810
674
55
3
0
287,708
0
W
Cerberus
12,101
637
41
2
0
326,572
0
W
Chaac
14,696
773
52
3
0
330,534
0
W
Xing Tian
13,292
700
21
1
0
396,540
0
W
Da Ji
13,661
719
9
0
0
298,763
4
L
Bacchus
12,788
673
16
1
0
358,691
0
L
Ullr
11,158
587
29
2
0
303,090
0
W
He Bo
13,559
714
49
3
0
320,239
0
L
Medusa
10,086
531
27
1
0
226,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role