Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
10W - 19L
1,500 SR
Queue Stats
205W - 276L
881 Elo+
Solo
Ymir
Ymir
BadKingpipi
Ymir
Level 13
God Stats
6W - 8L
1,400 SR
Queue Stats
7W - 12L
1,308 Elo+
Solo
Nemesis
Nemesis
BriAGirlWhoGames
Nemesis
Level 29
God Stats
2W - 3L
1,615 SR
Queue Stats
149W - 146L
1,426 Elo+
Party 2
Thanatos
Thanatos
DAMMGinklee247
Thanatos
Level 13
God Stats
5W - 5L
1,669 SR
Queue Stats
122W - 165L
1,642 Elo+
Party 2
Hercules
Hercules
Shxbaz
Hercules
Level 16
God Stats
11W - 18L
1,484 SR
Queue Stats
181W - 190L
1,389 Elo+
Party 2
Team Averages
Level 16
1,534 SR
1,329 Elo+

VS

Team Averages
Level 19
1,588 SR
1,417 Elo+
Ra
Ra
Death8Death
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,404 Elo+
Solo
Hades
Hades
SuperChad777
Hades
Level 14
God Stats
7W - 2L
1,912 SR
Queue Stats
38W - 22L
1,419 Elo+
Party 1
Loki
Loki
mathou6666669
Loki
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 17L
1,453 Elo+
Party 1
Horus
Horus
unstoppable1222
Horus
Level 24
God Stats
6W - 7L
1,357 SR
Queue Stats
137W - 155L
1,301 Elo+
Solo
Hou Yi
Hou Yi
whackojacko32
Hou Yi
Level 29
God Stats
7W - 4L
1,670 SR
Queue Stats
8W - 4L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 10 / 11
12,956
925
11,600
16,149
6,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 11 / 12
13,508
965
14,595
31,180
16,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 12 / 7
14,127
1,009
13,654
26,667
10,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
20
2 / 15 / 12
13,059
933
14,424
25,366
9,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Shxbaz
Hercules
20
7 / 10 / 9
14,619
1,044
18,781
30,609
34,824
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 29
14,790
1,056
23,101
18,871
9,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
21 / 1 / 30
18,203
1,300
42,070
21,750
17,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
27 / 4 / 18
18,017
1,287
39,568
18,156
9,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 35
14,511
1,037
15,249
18,460
10,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 0 / 6
10,463
747
232
117
40
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
176
20
Kills
58
58
Deaths
20
51
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
10
11
0.85
L
3
11
12
0.82
L
5
12
7
0.71
L
Thanatos
2
15
12
0.53
W
6
9
29
2.28
L
Hercules
Shxbaz
Hercules
7
10
9
1.15
W
21
1
30
36
W
27
4
18
9
W
4
6
35
3.58
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,054
Damage
120,220
129,971
Taken
77,354
77,259
Mitigated
47,292
14,784
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,600
5,835
0
692
16,149
6,258
0
8,532
7,617
0
34,333
L
14,595
1,132
0
606
31,180
16,684
0
16,158
15,022
48,822
0
L
13,654
9,044
160
3,744
26,667
10,102
0
11,293
15,374
0
39,868
L
Thanatos
14,424
6,866
0
3,581
25,366
9,391
0
13,018
12,348
0
31,485
W
23,101
6,579
1,630
4,920
18,871
9,502
0
3,411
15,460
39,580
0
L
Hercules
Shxbaz
Hercules
18,781
8,404
219
5,782
30,609
34,824
0
16,170
14,439
0
36,795
W
42,070
4,119
562
2,139
21,750
17,243
0
4,084
17,666
73,943
0
W
39,568
23,925
0
761
18,156
9,515
0
2,564
15,592
0
59,390
W
15,249
8,068
3,119
2,898
18,460
10,992
0
4,536
13,924
0
24,582
W
232
49
0
0
117
40
0
0
117
0
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,269
Gold Earned
75,984
244
Minions Killed
183
8
Camps Cleared
5
1,154,402
Distance Traveled
848,223
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,956
925
38
3
0
222,126
0
L
Ymir
13,508
965
81
6
1
206,707
1
L
Nemesis
14,127
1,009
43
3
4
263,882
0
L
Thanatos
13,059
933
34
2
3
248,979
1
W
Ra
14,790
1,056
40
3
0
172,305
1
L
Hercules
14,619
1,044
48
3
0
212,708
0
W
Hades
18,203
1,300
90
6
0
226,020
3
W
Loki
18,017
1,287
33
2
1
235,848
1
W
Horus
14,511
1,037
18
1
4
196,759
1
W
Hou Yi
10,463
747
2
0
0
17,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role