Player Matchup

Baron Samedi
Baron Samedi
AngelOfDeath_292
Baron Samedi
Level 16
God Stats
3W - 3L
1,402 SR
Queue Stats
29W - 19L
1,550 Elo+
Party 1
Achilles
Achilles
Ironic_cookie
Achilles
Level 17
God Stats
6W - 3L
1,402 SR
Queue Stats
63W - 45L
1,622 Elo+
Party 1
Da Ji
Da Ji
polarbearMLG
Da Ji
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 81L
1,649 Elo+
Party 1
Team Averages
Level 56
1,434 SR
1,607 Elo+

VS

Team Averages
Level 38
1,555 SR
1,598 Elo+
Merlin
Merlin
KyD_FrostXL
Merlin
Level 14
God Stats
44W - 39L
1,624 SR
Queue Stats
44W - 39L
1,742 Elo+
Party 2
Heimdallr
Heimdallr
Lmd4Lyfe
Heimdallr
Level 76
God Stats
21W - 12L
1,525 SR
Queue Stats
27W - 21L
1,552 Elo+
Party 2
Fenrir
Fenrir
SuckTheDog45
Fenrir
Level 24
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelOfDeath_292
Baron Samedi
12
2 / 2 / 3
10,374
648
3,156
9,572
3,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Ironic_cookie
Achilles
12
2 / 3 / 6
10,859
679
4,188
11,618
10,556
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
9 / 3 / 3
12,150
759
11,804
14,783
6,151
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 5
9,675
605
8,807
7,307
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Heimdallr
Lmd4Lyfe
Heimdallr
13
7 / 5 / 1
11,170
698
12,150
11,983
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
5
0 / 3 / 1
7,733
483
939
2,763
762
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
7
8
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngelOfDeath_292
Baron Samedi
2
2
3
1.75
W
Achilles
Ironic_cookie
Achilles
2
3
6
1.67
L
Merlin
0
5
5
0.5
L
Heimdallr
Lmd4Lyfe
Heimdallr
7
5
1
1.5
L
Fenrir
0
3
1
0.17
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
21,896
35,973
Taken
22,053
20,352
Mitigated
6,397
8,970
Healing
1,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngelOfDeath_292
Baron Samedi
3,156
0
365
3,125
9,572
3,645
477
3,233
6,339
39,275
0
W
Achilles
Ironic_cookie
Achilles
4,188
1,777
0
2,095
11,618
10,556
1,228
2,888
8,730
0
38,604
L
Merlin
8,807
141
0
0
7,307
1,667
260
423
6,884
39,090
0
L
Heimdallr
Lmd4Lyfe
Heimdallr
12,150
2,370
274
1,262
11,983
3,968
750
2,509
9,474
0
32,569
L
Fenrir
939
143
0
0
2,763
762
0
240
2,523
0
3,514
W
11,804
2,808
0
3,385
14,783
6,151
0
2,751
12,032
0
41,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
28,578
179
Minions Killed
111
0
Camps Cleared
0
883,419
Distance Traveled
609,991
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,374
648
61
4
0
232,847
4
W
Achilles
10,859
679
66
4
0
270,200
1
L
Merlin
9,675
605
65
4
0
253,744
0
L
Heimdallr
11,170
698
42
3
0
264,614
0
L
Fenrir
7,733
483
4
0
0
91,633
0
W
Da Ji
12,150
759
52
3
0
380,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role