Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bob_McGriddle
Discordia
Level 141
God Stats
4W - 3L
1,356 SR
Queue Stats
64W - 71L
1,489 Elo+
Solo
Anubis
Anubis
GhostRipKillah95
Anubis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 67L
1,502 Elo+
Party 1
Nemesis
Nemesis
Killer-Bunny93
Nemesis
Level 67
God Stats
5W - 3L
1,560 SR
Queue Stats
192W - 144L
1,470 Elo+
Party 1
Hel
Hel
dcalvo1294
Hel
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 125L
1,481 Elo+
Solo
Team Averages
Level 111
1,483 SR
1,488 Elo+

VS

Team Averages
Level 113
1,592 SR
1,518 Elo+
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Chinothemaniac6
Hel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,556 Elo+
Solo
Sobek
Sobek
Cynderous6
Sobek
Level 139
God Stats
6W - 5L
1,761 SR
Queue Stats
467W - 446L
1,534 Elo+
Solo
Medusa
Medusa
Fedenahu
Medusa
Level 108
God Stats
8W - 13L
1,673 SR
Queue Stats
484W - 486L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
TONNYMAUS
Sun Wukong
Level 103
God Stats
1W - 2L
1,528 SR
Queue Stats
56W - 74L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 6
5,811
1,162
4,027
2,060
1,054
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Boots

Boots

+6%
Movement Speed

Discordia
Bob_McGriddle
Discordia
12
2 / 0 / 6
6,531
1,306
6,128
2,523
845
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 6
5,654
1,131
3,549
3,494
1,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

10
3 / 2 / 5
5,986
1,197
3,272
4,830
1,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 7
5,730
1,146
1,915
2,916
1,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 1
4,895
979
2,539
5,815
3,186
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 2 / 2
4,812
962
1,732
3,393
1,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
8
0 / 3 / 2
4,752
950
2,528
6,549
5,667
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Fedenahu
Medusa
9
3 / 2 / 0
5,319
1,064
2,969
3,125
1,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TONNYMAUS
Sun Wukong
8
0 / 0 / 2
4,656
931
919
2,819
2,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
8
Kills
3
3
Deaths
8
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
6
4
L
Athena
 
Athena
0
1
1
0.5
W
Discordia
Bob_McGriddle
Discordia
2
0
6
5
L
0
2
2
0.5
L
Sobek
0
3
2
0.33
L
Medusa
Fedenahu
Medusa
3
2
0
1.5
W
1
1
6
4
W
3
2
5
2.75
L
Sun Wukong
TONNYMAUS
Sun Wukong
0
0
2
1
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
10,687
15,823
Taken
21,701
6,070
Mitigated
13,048
11,138
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,027
43
593
706
2,060
1,054
296
809
1,251
0
7,123
L
Athena
 
Athena
2,539
813
95
385
5,815
3,186
0
3,428
2,387
4,792
0
W
Discordia
Bob_McGriddle
Discordia
6,128
142
778
623
2,523
845
832
1,450
1,073
16,414
0
L
1,732
171
4,084
1,227
3,393
1,139
0
2,175
1,218
4,079
0
L
Sobek
2,528
194
0
878
6,549
5,667
0
3,710
2,839
4,628
0
L
Medusa
Fedenahu
Medusa
2,969
705
799
253
3,125
1,037
0
1,134
1,991
0
10,511
W
3,549
127
327
669
3,494
1,439
863
1,297
2,197
7,616
0
W
3,272
1,254
206
495
4,830
1,692
627
1,596
3,234
0
4,509
L
Sun Wukong
TONNYMAUS
Sun Wukong
919
102
0
764
2,819
2,019
0
1,145
1,674
0
5,333
W
1,915
144
4,404
2,337
2,916
1,040
436
1,647
1,269
4,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
24,434
50
Minions Killed
42
0
Camps Cleared
0
545,638
Distance Traveled
476,388
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,811
1,162
9
2
0
113,824
2
L
Athena
4,895
979
5
1
0
118,268
0
W
Discordia
6,531
1,306
19
4
0
113,231
0
L
Hel
4,812
962
11
2
0
89,484
1
L
Sobek
4,752
950
6
1
0
98,069
1
L
Medusa
5,319
1,064
18
4
0
110,719
0
W
Anubis
5,654
1,131
11
2
0
91,055
0
W
Nemesis
5,986
1,197
4
1
0
121,562
0
L
Sun Wukong
4,656
931
2
0
0
59,848
0
W
Hel
5,730
1,146
7
1
0
105,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role