Player Matchup

Kukulkan
Kukulkan
DoctrolIHouse
Kukulkan
Level 86
God Stats
28W - 25L
1,430 SR
Queue Stats
70W - 71L
1,482 Elo+
Solo
Da Ji
Da Ji
Mafunta-
Da Ji
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,815 Elo+
Party 1
Cerberus
Cerberus
RyanFielding
Cerberus
Level 24
God Stats
2W - 1L
1,574 SR
Queue Stats
6W - 2L
1,931 Elo+
Party 1
Cernunnos
Cernunnos
UndeR_RateDxX
Cernunnos
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 8L
1,815 Elo+
Party 1
Eset
Eset
cptnmeatwagon
Eset
Level 18
God Stats
23W - 13L
1,576 SR
Queue Stats
71W - 37L
1,590 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,727 Elo+

VS

Team Averages
Level 78
1,547 SR
1,436 Elo+
Hades
Hades
GU x JoKeRzZ
Hades
Level 126
God Stats
0W - 2L
1,999 SR
Queue Stats
6W - 11L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
Pepperjack1986
Ah Puch
Level 107
God Stats
6W - 8L
1,606 SR
Queue Stats
42W - 55L
1,379 Elo+
Solo
Hachiman
Hachiman
RoSi-_-theSniPeR
Hachiman
Level 106
God Stats
0W - 1L
1,257 SR
Queue Stats
22W - 24L
1,366 Elo+
Solo
Chaac
Chaac
SafeWarrior3082
Chaac
Level 47
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 10L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
SnazzyMage97063
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoctrolIHouse
Kukulkan
20
6 / 1 / 23
13,183
1,014
20,518
10,420
4,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Mafunta-
Da Ji
20
19 / 3 / 17
14,998
1,154
22,769
14,633
7,003
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
RyanFielding
Cerberus
20
5 / 2 / 25
13,333
1,026
12,030
17,010
14,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
UndeR_RateDxX
Cernunnos
20
10 / 2 / 20
14,158
1,089
25,901
13,439
6,088
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 25
13,331
1,025
18,858
9,604
4,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 6
13,503
1,039
17,883
26,888
14,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 9 / 9
11,908
916
17,197
19,541
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 7 / 4
13,088
1,007
15,093
18,338
6,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 7 / 5
11,154
858
4,399
23,360
17,629
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
16
0 / 16 / 5
10,441
803
6,418
18,465
8,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
41
47
Kills
12
12
Deaths
47
110
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DoctrolIHouse
Kukulkan
6
1
23
17.5
L
5
8
6
1
W
Da Ji
Mafunta-
Da Ji
19
3
17
9.17
L
0
9
9
0.5
L
6
7
4
1.14
W
Cerberus
RyanFielding
Cerberus
5
2
25
8.75
L
1
7
5
0.5
L
Kukulkan
0
16
5
0.16
W
Cernunnos
UndeR_RateDxX
Cernunnos
10
2
20
10
W
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,076
Damage
60,990
65,106
Taken
106,592
36,489
Mitigated
52,384
15,583
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DoctrolIHouse
Kukulkan
20,518
320
0
0
10,420
4,190
0
7,929
2,491
51,157
0
L
17,883
1,628
183
7,444
26,888
14,174
0
16,352
10,536
54,378
0
W
Da Ji
Mafunta-
Da Ji
22,769
5,795
0
1,938
14,633
7,003
0
8,281
6,341
0
28,526
L
17,197
370
1,206
1,547
19,541
5,345
0
6,344
13,197
42,135
0
L
15,093
8,643
0
2,749
18,338
6,449
0
7,292
11,046
0
41,087
W
Cerberus
RyanFielding
Cerberus
12,030
823
1,169
5,809
17,010
14,984
0
11,035
5,975
33,184
0
L
4,399
733
243
3,281
23,360
17,629
0
13,609
9,751
0
28,341
L
Kukulkan
6,418
943
0
80
18,465
8,787
0
7,809
10,656
17,412
0
W
Cernunnos
UndeR_RateDxX
Cernunnos
25,901
15,499
0
3,270
13,439
6,088
0
7,986
5,453
0
66,218
W
18,858
605
943
2,454
9,604
4,224
0
6,267
3,337
44,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,003
Gold Earned
60,094
338
Minions Killed
253
13
Camps Cleared
3
1,216,921
Distance Traveled
1,066,356
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,183
1,014
80
6
0
278,523
1
L
Hades
13,503
1,039
105
8
2
207,872
0
W
Da Ji
14,998
1,154
10
1
3
244,475
0
L
Ah Puch
11,908
916
39
3
0
210,466
0
L
Hachiman
13,088
1,007
64
5
1
217,170
1
W
Cerberus
13,333
1,026
82
6
0
216,693
2
L
Chaac
11,154
858
39
3
0
268,205
0
L
Kukulkan
10,441
803
6
0
0
162,643
1
W
Cernunnos
14,158
1,089
101
8
10
227,580
0
W
Eset
13,331
1,025
65
5
0
249,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role