Player Matchup

Olorun
Olorun
Diamond IV
AB3Z_101
Olorun
Diamond IV
Level 127
God Stats
0W - 3L
1,767 SR
Queue Stats
455W - 471L
2,007 MMR
Solo
Chaac
Chaac
Diamond III
M1 Killjoy
Chaac
Diamond III
Level 129
God Stats
1W - 5L
1,367 SR
Queue Stats
494W - 502L
2,027 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Taiyo
Baron Samedi
Diamond V
Level 160
God Stats
28W - 25L
1,704 SR
Queue Stats
453W - 486L
1,958 MMR
Solo
Chang'e
Chang'e
Diamond V
The111one1216
Chang'e
Diamond V
Level 148
God Stats
112W - 67L
1,740 SR
Queue Stats
1,827W - 1,781L
1,922 MMR
Solo
Nemesis
Nemesis
Platinum IV
XS BlanK
Nemesis
Platinum IV
Level 148
God Stats
3W - 1L
1,936 SR
Queue Stats
232W - 229L
1,845 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,703 SR
1,952 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,697 SR
1,947 MMR
Arachne
Arachne
Platinum I
Bobbys Prayer
Arachne
Platinum I
Level 43
God Stats
13W - 8L
1,862 SR
Queue Stats
236W - 212L
1,911 MMR
Solo
Cerberus
Cerberus
Platinum I
HiRez Titan
Cerberus
Platinum I
Level 146
God Stats
20W - 20L
1,785 SR
Queue Stats
246W - 235L
1,876 MMR
Party 1
Merlin
Merlin
Diamond V
KamikazeDatOh
Merlin
Diamond V
Level 160
God Stats
6W - 4L
1,748 SR
Queue Stats
183W - 167L
2,021 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
Ts_Deathtoall
Heimdallr
Diamond V
Level 109
God Stats
6W - 6L
1,592 SR
Queue Stats
320W - 303L
1,962 MMR
Solo
Xing Tian
Xing Tian
Platinum I
xDEADLY KlLLZx
Xing Tian
Platinum I
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AB3Z_101
Olorun
20
6 / 5 / 3
15,357
548
13,166
19,149
7,181
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
20
0 / 6 / 5
13,589
485
20,844
34,001
39,455
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Taiyo
Baron Samedi
19
1 / 3 / 12
13,294
475
12,945
14,447
12,264
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
20
6 / 6 / 8
13,718
490
22,656
19,322
6,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
XS BlanK
Nemesis
20
5 / 7 / 8
13,843
494
15,165
26,858
10,599
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KukulkanPersephoneYemojaOdinHun Batz

VS

Bans
ThorKumbhakarnaCu ChulainnAchillesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
7 / 6 / 10
16,632
594
22,107
26,934
12,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
HiRez Titan
Cerberus
20
4 / 1 / 12
16,975
606
21,720
31,637
37,550
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 6 / 7
16,193
578
22,439
13,206
5,469
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Ts_Deathtoall
Heimdallr
20
5 / 3 / 9
18,039
644
14,491
16,729
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
xDEADLY KlLLZx
Xing Tian
20
5 / 3 / 15
16,277
581
13,965
29,622
32,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
18
Kills
27
27
Deaths
19
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Olorun
AB3Z_101
Olorun
6
5
3
1.5
W
Arachne
7
6
10
2
W
Cerberus
HiRez Titan
Cerberus
4
1
12
10
W
6
6
7
1.58
L
Chaac
0
6
5
0.42
L
Baron Samedi
Taiyo
Baron Samedi
1
3
12
2.33
L
Chang'e
6
6
8
1.67
W
Heimdallr
Ts_Deathtoall
Heimdallr
5
3
9
3.17
L
Nemesis
XS BlanK
Nemesis
5
7
8
1.29
W
Xing Tian
xDEADLY KlLLZx
Xing Tian
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,776
Damage
94,722
113,777
Taken
118,128
75,882
Mitigated
96,335
44,695
Healing
44,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AB3Z_101
Olorun
13,166
7,494
850
8,478
19,149
7,181
660
8,135
11,014
121,548
0
W
Arachne
22,107
14,312
0
12,803
26,934
12,930
1,116
12,035
14,899
0
115,438
W
Cerberus
HiRez Titan
Cerberus
21,720
4,462
0
19,486
31,637
37,550
961
9,508
22,129
114,468
0
W
22,439
373
0
2,052
13,206
5,469
1,263
9,005
4,201
122,667
0
L
Chaac
20,844
3,769
0
14,503
34,001
39,455
378
19,817
14,184
1,955
118,379
L
Baron Samedi
Taiyo
Baron Samedi
12,945
723
1,978
2,548
14,447
12,264
152
7,654
6,793
57,241
0
L
Chang'e
22,656
1,233
3,141
7,230
19,322
6,383
75
11,230
8,090
109,668
0
W
Heimdallr
Ts_Deathtoall
Heimdallr
14,491
7,229
0
6,031
16,729
7,786
9,266
4,223
12,506
0
154,701
L
Nemesis
XS BlanK
Nemesis
15,165
6,619
0
5,967
26,858
10,599
0
11,288
15,569
0
117,166
W
Xing Tian
xDEADLY KlLLZx
Xing Tian
13,965
1,142
0
4,270
29,622
32,600
817
16,039
13,583
50,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,801
Gold Earned
84,116
868
Minions Killed
807
0
Camps Cleared
0
2,658,335
Distance Traveled
2,578,761
37
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,357
548
225
8
0
529,623
8
W
Arachne
16,632
594
142
5
0
540,025
10
W
Cerberus
16,975
606
205
7
0
503,999
3
W
Merlin
16,193
578
178
6
0
473,495
12
L
Chaac
13,589
485
212
8
0
478,298
1
L
Baron Samedi
13,294
475
81
3
0
501,456
10
L
Chang'e
13,718
490
186
7
0
520,932
8
W
Heimdallr
18,039
644
229
8
0
496,832
3
L
Nemesis
13,843
494
164
6
0
628,026
10
W
Xing Tian
16,277
581
53
2
0
564,410
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role