Player Matchup

Scylla
Scylla
 
Scylla
Level 16
God Stats
20W - 13L
1,435 SR
Queue Stats
98W - 90L
1,270 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 15
God Stats
21W - 24L
1,289 SR
Queue Stats
154W - 156L
1,076 Elo+
Solo
Merlin
Merlin
I_Fikshun_I
Merlin
Level 17
God Stats
42W - 22L
1,667 SR
Queue Stats
148W - 153L
1,291 Elo+
Solo
Izanami
Izanami
Mitchitus
Izanami
Level 25
God Stats
7W - 7L
1,390 SR
Queue Stats
14W - 19L
1,206 Elo+
Solo
Bellona
Bellona
sanchez727
Bellona
Level 18
God Stats
59W - 65L
1,441 SR
Queue Stats
475W - 509L
1,178 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,204 Elo+

VS

Team Averages
Level 24
1,373 SR
1,206 Elo+
Thoth
Thoth
DR ReaperGrim
Thoth
Level 17
God Stats
2W - 4L
1,324 SR
Queue Stats
15W - 25L
1,235 Elo+
Solo
Bastet
Bastet
My Dude9465
Bastet
Level 28
God Stats
11W - 11L
1,334 SR
Queue Stats
100W - 110L
1,283 Elo+
Solo
Merlin
Merlin
Narutor8
Merlin
Level 21
God Stats
1W - 2L
1,369 SR
Queue Stats
6W - 14L
1,114 Elo+
Solo
Medusa
Medusa
Rasagoth
Medusa
Level 26
God Stats
31W - 59L
1,354 SR
Queue Stats
158W - 242L
1,185 Elo+
Solo
Tyr
Tyr
benhop9
Tyr
Level 28
God Stats
2W - 3L
1,482 SR
Queue Stats
28W - 40L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 4 / 24
13,829
1,064
25,479
11,228
4,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
 
Aphrodite
20
2 / 1 / 14
12,395
953
3,345
9,904
8,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
20
8 / 3 / 11
14,091
1,084
11,896
8,235
3,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Mitchitus
Izanami
20
14 / 5 / 14
14,779
1,137
28,276
17,215
6,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
sanchez727
Bellona
20
14 / 4 / 14
14,645
1,127
26,028
16,462
12,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 11 / 8
13,887
1,068
15,139
28,851
10,311
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
18
1 / 6 / 7
12,445
957
16,744
12,696
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Narutor8
Merlin
16
3 / 8 / 3
11,199
861
5,286
19,303
7,119
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Rasagoth
Medusa
17
2 / 7 / 8
11,346
873
10,177
17,468
7,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
18
2 / 11 / 9
12,315
947
9,324
25,439
33,196
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
43
Kills
17
17
Deaths
43
77
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
24
4.25
W
Aphrodite
 
Aphrodite
2
1
14
9
L
9
11
8
1.18
W
Merlin
8
3
11
4.5
W
Izanami
Mitchitus
Izanami
14
5
14
4.2
L
Bastet
1
6
7
0.75
L
Merlin
Narutor8
Merlin
3
8
3
0.56
L
Medusa
Rasagoth
Medusa
2
7
8
0.86
L
Tyr
2
11
9
0.59
W
Bellona
sanchez727
Bellona
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,024
Damage
56,670
63,044
Taken
103,757
35,368
Mitigated
63,038
14,100
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,479
2,872
0
389
11,228
4,231
0
4,169
7,059
39,504
0
W
Aphrodite
 
Aphrodite
3,345
435
3,237
3,188
9,904
8,765
0
2,590
7,314
22,628
0
L
15,139
2,066
0
568
28,851
10,311
0
11,184
17,667
23,113
0
W
Merlin
11,896
1,944
0
1,377
8,235
3,435
0
1,914
6,321
36,141
0
W
Izanami
Mitchitus
Izanami
28,276
24,628
0
2,266
17,215
6,775
0
6,256
10,959
0
47,207
L
Bastet
16,744
4,912
0
506
12,696
5,407
0
4,403
8,293
0
56,048
L
Merlin
Narutor8
Merlin
5,286
1,428
0
485
19,303
7,119
0
7,264
12,039
17,112
0
L
Medusa
Rasagoth
Medusa
10,177
5,545
0
0
17,468
7,005
0
8,284
9,184
0
17,032
L
Tyr
9,324
3,412
147
1,073
25,439
33,196
0
9,585
15,854
0
21,260
W
Bellona
sanchez727
Bellona
26,028
18,108
0
3,643
16,462
12,162
0
5,496
10,966
0
37,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,739
Gold Earned
61,192
221
Minions Killed
175
4
Camps Cleared
2
1,076,264
Distance Traveled
1,002,342
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,829
1,064
26
2
0
216,609
0
W
Aphrodite
12,395
953
55
4
2
255,877
0
L
Thoth
13,887
1,068
15
1
0
198,540
1
W
Merlin
14,091
1,084
66
5
1
203,617
0
W
Izanami
14,779
1,137
53
4
1
205,058
0
L
Bastet
12,445
957
107
8
0
189,386
0
L
Merlin
11,199
861
32
2
0
193,887
1
L
Medusa
11,346
873
6
0
0
231,558
0
L
Tyr
12,315
947
15
1
2
188,971
0
W
Bellona
14,645
1,127
21
2
0
195,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role