Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,239 Elo+
Solo
Jing Wei
Jing Wei
Bojackatron
Jing Wei
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,043 Elo+
Party 1
He Bo
He Bo
DarkShadowLord91
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Neith
Neith
TheBluebeard89
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 121L
1,352 Elo+
Solo
Thoth
Thoth
xschillerx
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,049 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,186 Elo+

VS

Team Averages
Level 17
1,453 SR
1,219 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
9W - 2L
1,717 SR
Queue Stats
60W - 73L
1,276 Elo+
Solo
Kukulkan
Kukulkan
KlahndikeBeer
Kukulkan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,313 Elo+
Solo
Izanami
Izanami
PAPAMartinez85
Izanami
Level 10
God Stats
5W - 7L
1,188 SR
Queue Stats
94W - 143L
1,152 Elo+
Solo
Cerberus
Cerberus
Um banana8075
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,185 Elo+
Solo
Chaac
Chaac
oxigenhelps
Chaac
Level 16
God Stats
8W - 5L
1,359 SR
Queue Stats
48W - 29L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 8 / 24
15,927
1,062
14,686
33,812
40,403
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Bojackatron
Jing Wei
20
18 / 13 / 15
19,287
1,286
50,098
33,349
11,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 0
9,590
639
0
0
0
20
8 / 5 / 22
17,048
1,137
30,446
27,048
9,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
20
7 / 11 / 23
16,784
1,119
24,366
29,167
9,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 12 / 11
17,578
1,172
31,023
34,202
17,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KlahndikeBeer
Kukulkan
20
14 / 3 / 16
18,292
1,219
40,408
19,085
14,396
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
5 / 8 / 12
15,267
1,018
15,654
19,424
7,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Um banana8075
Cerberus
19
2 / 13 / 11
13,680
912
7,561
31,688
12,175
20
2 / 4 / 12
14,800
987
20,794
24,484
24,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
99
40
Kills
37
37
Deaths
40
84
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
8
24
2.38
W
Arachne
 
Arachne
14
12
11
1.63
L
Jing Wei
Bojackatron
Jing Wei
18
13
15
1.96
L
0
0
0
0
W
Kukulkan
KlahndikeBeer
Kukulkan
14
3
16
7.33
W
5
8
12
1.38
L
8
5
22
3.8
W
Cerberus
Um banana8075
Cerberus
2
13
11
0.58
W
2
4
12
2
L
Thoth
7
11
23
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,596
Damage
115,440
123,376
Taken
128,883
70,320
Mitigated
76,743
14,731
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,686
4,942
0
3,188
33,812
40,403
0
10,470
23,342
165
35,175
W
Arachne
 
Arachne
31,023
21,670
0
5,335
34,202
17,983
0
5,096
29,106
0
52,668
L
Jing Wei
Bojackatron
Jing Wei
50,098
41,496
0
6,417
33,349
11,347
0
12,604
20,745
0
95,534
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
KlahndikeBeer
Kukulkan
40,408
4,774
0
3,619
19,085
14,396
0
2,461
16,624
74,048
0
W
15,654
10,926
0
1,668
19,424
7,950
0
2,845
16,579
0
51,032
L
30,446
15,050
0
1,614
27,048
9,267
0
12,041
15,007
0
69,679
W
Cerberus
Um banana8075
Cerberus
7,561
539
0
2,477
31,688
12,175
0
8,693
22,995
16,772
0
W
20,794
2,928
0
7,789
24,484
24,239
0
5,416
19,068
0
50,955
L
Thoth
24,366
8,087
0
3,512
29,167
9,303
0
12,854
16,313
46,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,636
Gold Earned
79,617
287
Minions Killed
295
4
Camps Cleared
5
1,088,844
Distance Traveled
1,178,659
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,927
1,062
37
2
0
308,979
2
W
Arachne
17,578
1,172
35
2
1
298,993
0
L
Jing Wei
19,287
1,286
96
6
1
280,459
0
L
He Bo
9,590
639
0
0
0
0
0
W
Kukulkan
18,292
1,219
64
4
3
240,185
0
W
Izanami
15,267
1,018
89
6
0
199,940
0
L
Neith
17,048
1,137
101
7
3
262,350
0
W
Cerberus
13,680
912
21
1
1
183,107
0
W
Chaac
14,800
987
86
6
0
256,434
0
L
Thoth
16,784
1,119
53
4
0
237,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role