Player Matchup

Nu Wa
Nu Wa
AmazingEevee
Nu Wa
Level 75
God Stats
12W - 9L
1,539 SR
Queue Stats
166W - 178L
1,443 Elo+
Solo
Bacchus
Bacchus
CulderK
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,669 Elo+
Party 2
Ne Zha
Ne Zha
JonaGamerYT28
Ne Zha
Level 62
God Stats
24W - 37L
1,711 SR
Queue Stats
82W - 83L
1,550 Elo+
Solo
Heimdallr
Heimdallr
MythySmithy
Heimdallr
Level 66
God Stats
12W - 9L
1,539 SR
Queue Stats
33W - 23L
1,669 Elo+
Party 2
Ares
Ares
redandblack2
Ares
Level 106
God Stats
6W - 5L
1,572 SR
Queue Stats
253W - 263L
1,476 Elo+
Solo
Team Averages
Level 70
1,572 SR
1,561 Elo+

VS

Team Averages
Level 81
1,436 SR
1,364 Elo+
Ao Kuang
Ao Kuang
Alundith
Ao Kuang
Level 58
God Stats
6W - 6L
1,629 SR
Queue Stats
113W - 144L
1,453 Elo+
Solo
Raijin
Raijin
Barclin
Raijin
Level 83
God Stats
6W - 14L
1,287 SR
Queue Stats
537W - 610L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Groxonian
Sun Wukong
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 149L
1,467 Elo+
Solo
Fenrir
Fenrir
Ooogotcha
Fenrir
Level 142
God Stats
0W - 1L
1,606 SR
Queue Stats
13W - 15L
1,270 Elo+
Solo
Heimdallr
Heimdallr
Psyrik_
Heimdallr
Level 21
God Stats
54W - 65L
1,157 SR
Queue Stats
142W - 161L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 23
16,640
1,189
28,630
8,013
3,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
CulderK
Bacchus
20
13 / 3 / 17
15,797
1,128
25,391
22,373
39,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 2 / 14
12,997
928
7,612
12,654
5,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
MythySmithy
Heimdallr
20
9 / 6 / 17
14,899
1,064
37,492
20,614
12,095
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 6 / 24
14,975
1,070
14,922
27,754
40,868
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alundith
Ao Kuang
19
5 / 6 / 8
13,309
951
16,963
21,716
7,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Barclin
Raijin
19
5 / 10 / 6
13,640
974
24,293
26,043
9,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Groxonian
Sun Wukong
19
3 / 4 / 9
13,608
972
15,570
26,104
40,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Ooogotcha
Fenrir
19
2 / 8 / 9
12,683
906
10,923
20,563
11,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Psyrik_
Heimdallr
20
3 / 14 / 9
13,456
961
16,825
26,013
10,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
59
42
Kills
18
18
Deaths
42
95
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alundith
Ao Kuang
5
6
8
1.5
W
12
1
23
23.5
L
Raijin
Barclin
Raijin
5
10
6
0.8
W
Bacchus
CulderK
Bacchus
13
3
17
7.17
L
Sun Wukong
Groxonian
Sun Wukong
3
4
9
1.88
W
4
2
14
5.5
W
Heimdallr
MythySmithy
Heimdallr
9
6
17
2.92
L
Fenrir
Ooogotcha
Fenrir
2
8
9
0.81
L
Heimdallr
Psyrik_
Heimdallr
3
14
9
0.54
W
4
6
24
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,047
Damage
84,574
91,408
Taken
120,439
101,806
Mitigated
79,302
9,071
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alundith
Ao Kuang
16,963
3,855
0
4,565
21,716
7,230
0
9,867
11,849
21,284
0
W
28,630
5,571
667
1,156
8,013
3,468
0
4,433
3,580
72,399
0
L
Raijin
Barclin
Raijin
24,293
2,637
0
2,120
26,043
9,277
0
19,041
7,002
70,378
0
W
Bacchus
CulderK
Bacchus
25,391
2,987
662
895
22,373
39,377
0
8,255
13,713
35,697
0
L
Sun Wukong
Groxonian
Sun Wukong
15,570
1,687
0
5,222
26,104
40,401
0
15,529
10,575
0
57,555
W
7,612
3,474
0
908
12,654
5,998
0
6,829
5,825
0
28,227
W
Heimdallr
MythySmithy
Heimdallr
37,492
30,017
145
4,454
20,614
12,095
0
8,695
11,919
0
63,014
L
Fenrir
Ooogotcha
Fenrir
10,923
3,689
0
2,176
20,563
11,879
0
10,137
10,426
0
29,266
L
Heimdallr
Psyrik_
Heimdallr
16,825
7,984
0
50
26,013
10,515
0
14,369
11,644
0
42,839
W
14,922
531
0
184
27,754
40,868
0
13,044
14,710
27,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,308
Gold Earned
66,696
249
Minions Killed
269
4
Camps Cleared
8
1,323,037
Distance Traveled
1,295,995
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,309
951
9
1
1
302,911
0
W
Nu Wa
16,640
1,189
94
7
2
251,762
0
L
Raijin
13,640
974
104
7
1
234,268
1
W
Bacchus
15,797
1,128
35
3
1
318,407
0
L
Sun Wukong
13,608
972
69
5
1
295,461
3
W
Ne Zha
12,997
928
35
3
1
304,214
2
W
Heimdallr
14,899
1,064
52
4
0
216,599
0
L
Fenrir
12,683
906
41
3
0
239,051
0
L
Heimdallr
13,456
961
46
3
5
224,304
4
W
Ares
14,975
1,070
33
2
0
232,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role