Player Matchup

Scylla
Scylla
AlexXxandeRRR
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 183L
1,595 Elo+
Solo
Chang'e
Chang'e
F3N14
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,516 Elo+
Party 1
Anhur
Anhur
Hyffn
Anhur
Level 99
God Stats
0W - 2L
1,311 SR
Queue Stats
32W - 25L
1,648 Elo+
Party 1
Vulcan
Vulcan
ManBun12
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,687 Elo+
Solo
Kumbhakarna
Kumbhakarna
Necropolopolis
Kumbhakarna
Level 56
God Stats
1W - 2L
1,259 SR
Queue Stats
40W - 39L
1,537 Elo+
Party 1
Team Averages
Level 48
1,414 SR
1,597 Elo+

VS

Team Averages
Level 53
1,497 SR
1,634 Elo+
Vulcan
Vulcan
DinamicDïck
Vulcan
Level 18
God Stats
7W - 2L
1,265 SR
Queue Stats
119W - 43L
1,843 Elo+
Party 2
Cabrakan
Cabrakan
Orgazm8111
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
casga_kun
Chang'e
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 112L
1,487 Elo+
Party 3
Bellona
Bellona
gynsek
Bellona
Level 22
God Stats
1W - 1L
1,300 SR
Queue Stats
88W - 61L
1,628 Elo+
Party 3
Ah Puch
Ah Puch
xXSolemXx
Ah Puch
Level 63
God Stats
7W - 3L
1,918 SR
Queue Stats
277W - 166L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 14
19,279
643
42,301
22,854
8,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
F3N14
Chang'e
20
3 / 6 / 16
15,765
526
8,598
32,987
13,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Hyffn
Anhur
20
9 / 6 / 12
17,539
585
14,638
31,500
15,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
ManBun12
Vulcan
20
7 / 3 / 15
18,171
606
29,622
23,152
9,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
Necropolopolis
Kumbhakarna
20
1 / 6 / 22
17,573
586
13,256
44,241
66,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
13 / 4 / 9
21,706
724
69,039
16,774
5,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Orgazm8111
Cabrakan
9
1 / 4 / 2
11,625
388
452
6,429
4,860
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
casga_kun
Chang'e
20
3 / 10 / 11
16,321
544
10,692
38,123
22,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
gynsek
Bellona
20
1 / 10 / 13
15,841
528
15,546
41,663
44,659
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
xXSolemXx
Ah Puch
20
7 / 3 / 11
18,609
620
42,843
18,437
6,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
31
Kills
25
25
Deaths
31
79
Assists
46
Player
Kills
Deaths
Assists
KDA
L
11
4
14
4.5
W
Vulcan
13
4
9
4.38
L
Chang'e
F3N14
Chang'e
3
6
16
1.83
L
Anhur
Hyffn
Anhur
9
6
12
2.5
L
Vulcan
ManBun12
Vulcan
7
3
15
4.83
L
Kumbhakarna
Necropolopolis
Kumbhakarna
1
6
22
2
W
Cabrakan
Orgazm8111
Cabrakan
1
4
2
0.5
W
Chang'e
casga_kun
Chang'e
3
10
11
0.85
W
Bellona
gynsek
Bellona
1
10
13
0.75
W
Ah Puch
xXSolemXx
Ah Puch
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,415
Damage
138,572
154,734
Taken
121,426
113,262
Mitigated
84,683
90,995
Healing
48,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
42,301
1,851
5,713
3,221
22,854
8,277
2,227
20,665
2,189
85,806
0
W
Vulcan
69,039
18,723
807
1,725
16,774
5,924
1,176
12,482
4,292
139,716
0
L
Chang'e
F3N14
Chang'e
8,598
1,107
33,129
16,515
32,987
13,311
1,045
27,739
5,248
23,739
0
L
Anhur
Hyffn
Anhur
14,638
5,386
5,014
7,096
31,500
15,754
2,744
22,583
8,917
0
57,829
L
Vulcan
ManBun12
Vulcan
29,622
6,948
4,952
3,220
23,152
9,221
381
20,957
2,195
79,908
0
L
Kumbhakarna
Necropolopolis
Kumbhakarna
13,256
181
5,337
6,798
44,241
66,699
348
31,082
13,159
37,019
0
W
Cabrakan
Orgazm8111
Cabrakan
452
49
281
334
6,429
4,860
0
4,960
1,469
1,264
0
W
Chang'e
casga_kun
Chang'e
10,692
895
16,176
15,189
38,123
22,960
391
30,631
7,492
44,626
0
W
Bellona
gynsek
Bellona
15,546
1,820
2,249
5,854
41,663
44,659
325
29,785
11,878
0
38,795
W
Ah Puch
xXSolemXx
Ah Puch
42,843
395
314
6,052
18,437
6,280
823
15,919
2,518
101,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,327
Gold Earned
84,102
376
Minions Killed
366
0
Camps Cleared
0
2,596,788
Distance Traveled
2,213,877
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
19,279
643
81
3
0
479,753
4
W
Vulcan
21,706
724
141
5
0
594,880
0
L
Chang'e
15,765
526
32
1
0
531,062
0
L
Anhur
17,539
585
120
4
0
453,628
0
L
Vulcan
18,171
606
115
4
0
595,661
13
L
Kumbhakarna
17,573
586
28
1
0
536,684
1
W
Cabrakan
11,625
388
4
0
0
121,800
1
W
Chang'e
16,321
544
55
2
0
451,939
1
W
Bellona
15,841
528
32
1
0
479,982
1
W
Ah Puch
18,609
620
134
4
0
565,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role