Player Matchup

Hercules
Hercules
BLack0ps
Hercules
Level 156
God Stats
2W - 0L
1,531 SR
Queue Stats
26W - 13L
1,926 Elo+
Party 1
Izanami
Izanami
KemankesS
Izanami
Level 146
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 2L
1,633 Elo+
Party 1
Ra
Ra
iServant
Ra
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 18L
2,110 Elo+
Party 1
Team Averages
Level 150
1,510 SR
1,890 Elo+

VS

Team Averages
Level 151
1,613 SR
1,569 Elo+
He Bo
He Bo
CemDoğa
He Bo
Level 157
God Stats
8W - 8L
1,472 SR
Queue Stats
356W - 330L
1,554 Elo+
Solo
Bacchus
Bacchus
S1mplé
Bacchus
Level 138
God Stats
2W - 4L
1,764 SR
Queue Stats
24W - 24L
1,631 Elo+
Solo
Guan Yu
Guan Yu
Wasgij
Guan Yu
Level 157
God Stats
2W - 3L
1,602 SR
Queue Stats
83W - 88L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLack0ps
Hercules
17
11 / 1 / 6
16,121
733
14,426
24,236
26,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
KemankesS
Izanami
15
6 / 8 / 8
14,892
677
18,140
16,922
4,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 8 / 10
14,257
648
13,296
17,150
10,363
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CemDoğa
He Bo
15
5 / 6 / 5
14,054
639
13,033
14,994
8,282
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
S1mplé
Bacchus
15
6 / 10 / 11
14,990
681
12,543
23,642
36,501
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Wasgij
Guan Yu
15
6 / 4 / 10
14,395
654
18,934
22,386
32,439
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
20
Kills
17
17
Deaths
20
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
BLack0ps
Hercules
11
1
6
14
L
He Bo
CemDoğa
He Bo
5
6
5
1.25
W
Izanami
KemankesS
Izanami
6
8
8
1.25
L
Bacchus
S1mplé
Bacchus
6
10
11
1.15
L
Guan Yu
Wasgij
Guan Yu
6
4
10
2.75
W
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,862
Damage
44,510
58,308
Taken
61,022
40,830
Mitigated
77,222
15,817
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BLack0ps
Hercules
14,426
6,046
0
8,531
24,236
26,154
430
11,662
12,574
517
43,731
L
He Bo
CemDoğa
He Bo
13,033
487
0
3,059
14,994
8,282
380
2,538
12,456
61,115
0
W
Izanami
KemankesS
Izanami
18,140
12,216
0
1,461
16,922
4,313
1,376
9,026
7,896
0
83,448
L
Bacchus
S1mplé
Bacchus
12,543
1,793
0
1,063
23,642
36,501
657
6,332
17,310
30,604
0
L
Guan Yu
Wasgij
Guan Yu
18,934
1,474
2,568
4,646
22,386
32,439
367
4,979
17,407
288
52,403
W
13,296
570
2,257
3,568
17,150
10,363
486
6,311
10,839
72,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
43,439
268
Minions Killed
196
0
Camps Cleared
0
1,199,574
Distance Traveled
1,247,431
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,121
733
59
3
0
458,030
5
L
He Bo
14,054
639
104
5
0
398,755
3
W
Izanami
14,892
677
114
5
0
339,376
0
L
Bacchus
14,990
681
33
2
0
384,349
6
L
Guan Yu
14,395
654
59
3
0
464,327
0
W
Ra
14,257
648
95
4
0
402,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role