Player Matchup

Olorun
Olorun
 
Olorun
Level 6
God Stats
1W - 4L
1,065 SR
Queue Stats
6W - 14L
940 Elo+
Party 1
Heimdallr
Heimdallr
Pyromantella
Heimdallr
Level 17
God Stats
10W - 7L
1,678 SR
Queue Stats
17W - 21L
1,101 Elo+
Solo
Poseidon
Poseidon
Raychu-89
Poseidon
Level 18
God Stats
6W - 8L
1,387 SR
Queue Stats
55W - 89L
1,097 Elo+
Solo
Jing Wei
Jing Wei
Siphon_Will
Jing Wei
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 41L
970 Elo+
Party 1
Cupid
Cupid
l Baboomba l
Cupid
Level 29
God Stats
1W - 0L
1,513 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,122 Elo+

VS

Team Averages
Level 25
1,517 SR
1,088 Elo+
Artemis
Artemis
Baxstar31
Artemis
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 110L
952 Elo+
Solo
Ganesha
Ganesha
RENZOE_94
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
985 Elo+
Solo
Loki
Loki
XXGoosE GoaT
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,111 Elo+
Solo
Neith
Neith
jackie_lee23
Neith
Level 29
God Stats
17W - 18L
1,500 SR
Queue Stats
483W - 590L
1,147 Elo+
Solo
Scylla
Scylla
rogue054
Scylla
Level 29
God Stats
3W - 1L
1,587 SR
Queue Stats
79W - 79L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
1 / 5 / 8
14,683
864
3,028
13,702
7,269
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Pyromantella
Heimdallr
16
0 / 0 / 0
12,020
707
0
562
136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Raychu-89
Poseidon
20
4 / 5 / 6
15,842
932
16,302
20,195
9,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Siphon_Will
Jing Wei
20
0 / 3 / 13
14,786
870
3,942
15,568
8,276
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
27 / 4 / 5
21,228
1,249
55,870
19,786
10,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baxstar31
Artemis
20
3 / 11 / 6
14,415
848
9,073
28,182
15,431
Ganesha
RENZOE_94
Ganesha
20
1 / 5 / 6
15,294
900
7,400
14,040
16,951
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 4 / 4
18,225
1,072
29,120
14,930
8,369
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 11 / 13
15,861
933
10,807
28,900
19,954
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
rogue054
Scylla
17
0 / 1 / 1
12,385
729
403
2,165
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
32
Kills
16
17
Deaths
32
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
5
8
1
L
Artemis
Baxstar31
Artemis
3
11
6
0.55
W
Heimdallr
Pyromantella
Heimdallr
0
0
0
0
L
Ganesha
RENZOE_94
Ganesha
1
5
6
0.8
W
Poseidon
Raychu-89
Poseidon
4
5
6
1.4
W
Jing Wei
Siphon_Will
Jing Wei
0
3
13
2.17
L
11
4
4
3.25
L
1
11
13
0.68
W
27
4
5
7.38
L
Scylla
rogue054
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,142
Damage
56,803
69,813
Taken
88,217
36,225
Mitigated
61,264
12,079
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,028
1,222
450
1,040
13,702
7,269
0
1,345
12,357
15,822
0
L
Artemis
Baxstar31
Artemis
9,073
2,457
0
120
28,182
15,431
0
7,481
20,701
0
21,509
W
Heimdallr
Pyromantella
Heimdallr
0
0
0
0
562
136
0
68
494
0
922
L
Ganesha
RENZOE_94
Ganesha
7,400
592
318
318
14,040
16,951
0
4,565
9,475
24,600
0
W
Poseidon
Raychu-89
Poseidon
16,302
3,769
0
1,957
20,195
9,980
0
2,295
17,900
48,872
0
W
Jing Wei
Siphon_Will
Jing Wei
3,942
2,244
0
725
15,568
8,276
0
1,313
11,477
0
10,038
L
29,120
14,963
0
1,138
14,930
8,369
0
3,395
11,535
0
66,697
L
10,807
5,914
0
3,548
28,900
19,954
0
3,650
25,250
0
41,875
W
55,870
35,349
1,560
6,347
19,786
10,564
0
2,782
17,004
0
116,104
L
Scylla
rogue054
Scylla
403
0
0
388
2,165
559
0
239
1,926
2,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,559
Gold Earned
76,180
264
Minions Killed
237
9
Camps Cleared
6
1,006,273
Distance Traveled
1,008,374
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,683
864
22
1
0
169,796
0
L
Artemis
14,415
848
36
2
0
226,370
3
W
Heimdallr
12,020
707
0
0
0
18,258
0
L
Ganesha
15,294
900
4
0
1
166,548
0
W
Poseidon
15,842
932
90
5
4
226,780
0
W
Jing Wei
14,786
870
13
1
0
290,535
0
L
Loki
18,225
1,072
111
7
1
288,109
1
L
Neith
15,861
933
80
5
2
273,780
3
W
Cupid
21,228
1,249
139
8
5
300,904
0
L
Scylla
12,385
729
6
0
2
53,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role