Player Matchup

Hercules
Hercules
Cpt Knuckles447
Hercules
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 19L
1,509 Elo+
Party 2
Merlin
Merlin
Phylencer
Merlin
Level 86
God Stats
2W - 2L
1,270 SR
Queue Stats
36W - 37L
1,203 Elo+
Party 2
Pele
Pele
Unspokxn
Pele
Level 65
God Stats
1W - 0L
1,312 SR
Queue Stats
24W - 24L
1,294 Elo+
Party 2
Cerberus
Cerberus
VolantDragoon18
Cerberus
Level 45
God Stats
4W - 1L
1,573 SR
Queue Stats
22W - 19L
1,100 Elo+
Party 2
Team Averages
Level 60
1,414 SR
1,276 Elo+

VS

Team Averages
Level 65
1,449 SR
1,391 Elo+
Freya
Freya
Avienxv
Freya
Level 49
God Stats
2W - 4L
1,341 SR
Queue Stats
41W - 46L
1,234 Elo+
Party 1
Awilix
Awilix
Dragonic_KaiserV
Awilix
Level 108
God Stats
5W - 6L
1,327 SR
Queue Stats
82W - 71L
1,426 Elo+
Party 1
Fafnir
Fafnir
SCARFACE 34Xx
Fafnir
Level 86
God Stats
0W - 1L
1,335 SR
Queue Stats
17W - 33L
1,402 Elo+
Party 3
Rama
Rama
flaccidinator
Rama
Level 18
God Stats
0W - 6L
1,792 SR
Queue Stats
26W - 36L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
6 / 2 / 8
10,880
777
5,429
10,163
10,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Merlin
Phylencer
Merlin
18
8 / 2 / 9
12,088
863
17,094
7,469
3,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
3 / 4 / 6
11,753
840
10,882
12,289
5,286
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cerberus
16
3 / 4 / 11
11,510
822
12,275
18,861
19,833
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Avienxv
Freya
15
2 / 5 / 3
10,049
718
8,867
11,597
3,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 5 / 4
10,882
777
9,707
16,180
5,796
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 6 / 2
10,382
742
8,631
17,976
11,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 2
10,310
736
6,967
11,513
4,312
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
20
Kills
12
12
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
Avienxv
Freya
2
5
3
0.7
W
Hercules
6
2
8
5
L
6
5
4
1.6
W
Merlin
Phylencer
Merlin
8
2
9
6.25
L
2
6
2
0.5
W
Pele
3
4
6
1.5
W
Cerberus
3
4
11
2.13
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
34,172
48,782
Taken
57,266
38,879
Mitigated
24,796
10,004
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Avienxv
Freya
8,867
3,359
0
1,950
11,597
3,585
790
4,654
6,943
34,660
0
W
Hercules
5,429
792
669
3,781
10,163
10,395
1,744
4,946
5,217
0
14,095
L
9,707
4,090
0
1,543
16,180
5,796
689
9,215
6,965
0
32,693
W
Merlin
Phylencer
Merlin
17,094
1,633
0
486
7,469
3,365
2,238
2,580
4,889
59,909
0
L
8,631
2,569
755
4,451
17,976
11,103
361
9,893
8,083
24,626
0
W
Pele
10,882
3,346
0
2,597
12,289
5,286
1,496
2,772
9,517
0
64,558
W
Cerberus
12,275
1,117
0
2,471
18,861
19,833
1,088
7,801
11,060
21,381
0
L
6,967
5,941
0
0
11,513
4,312
2,707
5,808
5,705
0
43,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
41,623
241
Minions Killed
212
12
Camps Cleared
5
1,019,108
Distance Traveled
824,049
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,049
718
61
4
2
187,045
1
W
Hercules
10,880
777
26
2
3
234,329
0
L
Awilix
10,882
777
40
3
2
219,205
1
W
Merlin
12,088
863
84
6
2
228,082
0
L
Fafnir
10,382
742
28
2
0
218,516
0
W
Pele
11,753
840
102
7
7
287,862
0
W
Cerberus
11,510
822
29
2
0
268,835
3
L
Rama
10,310
736
83
6
1
199,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role