Player Matchup

Bellona
Bellona
Mindelina
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,502 Elo+
Solo
Ra
Ra
VegetaLoPeta
Ra
Level 9
God Stats
4W - 11L
1,642 SR
Queue Stats
96W - 83L
1,243 Elo+
Party 1
Fenrir
Fenrir
gypsytano
Fenrir
Level 29
God Stats
22W - 27L
1,280 SR
Queue Stats
77W - 67L
1,511 Elo+
Party 1
Team Averages
Level 21
1,474 SR
1,419 Elo+

VS

Team Averages
Level 74
1,551 SR
1,349 Elo+
Bakasura
Bakasura
Ging3r-K1ng420
Bakasura
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,401 Elo+
Party 2
Sobek
Sobek
Hawkhart
Sobek
Level 137
God Stats
3W - 0L
1,671 SR
Queue Stats
220W - 169L
1,312 Elo+
Solo
Kukulkan
Kukulkan
sneakyturtle12
Kukulkan
Level 23
God Stats
21W - 12L
1,482 SR
Queue Stats
154W - 224L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mindelina
Bellona
15
8 / 8 / 10
14,919
678
21,760
24,600
18,285
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 9
13,755
625
11,511
10,783
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
gypsytano
Fenrir
14
9 / 5 / 8
14,338
652
10,187
17,201
12,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
5 / 7 / 8
14,643
666
9,007
17,281
5,702
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Hawkhart
Sobek
16
8 / 5 / 6
14,844
675
12,509
19,597
30,140
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
15
5 / 8 / 8
14,482
658
19,266
16,222
3,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
20
Kills
18
19
Deaths
20
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
7
8
1.29
W
Sobek
Hawkhart
Sobek
8
5
6
2.2
L
Bellona
Mindelina
Bellona
8
8
10
1.63
L
3
6
9
1.25
L
Fenrir
gypsytano
Fenrir
9
5
8
2.6
W
Kukulkan
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
40,782
52,584
Taken
53,100
34,580
Mitigated
39,780
10,892
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,007
7,678
0
5,412
17,281
5,702
625
4,788
12,493
0
57,061
W
Sobek
Hawkhart
Sobek
12,509
453
0
5,944
19,597
30,140
626
5,154
14,443
34,181
0
L
Bellona
Mindelina
Bellona
21,760
6,716
408
2,993
24,600
18,285
560
15,246
8,452
0
56,101
L
11,511
441
1,745
2,329
10,783
4,280
234
7,168
3,590
63,074
0
L
Fenrir
gypsytano
Fenrir
10,187
2,133
0
3,417
17,201
12,015
0
9,665
7,511
0
36,221
W
Kukulkan
19,266
1,170
1,177
6,202
16,222
3,938
234
1,702
14,520
68,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
43,969
223
Minions Killed
250
0
Camps Cleared
0
1,138,139
Distance Traveled
1,177,378
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,643
666
102
5
0
477,277
3
W
Sobek
14,844
675
49
2
0
370,831
3
L
Bellona
14,919
678
68
3
0
337,367
3
L
Ra
13,755
625
100
5
0
402,975
0
L
Fenrir
14,338
652
55
3
0
397,797
1
W
Kukulkan
14,482
658
99
5
0
329,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role