Player Matchup

Fenrir
Fenrir
ObeseButFast
Fenrir
Level 18
God Stats
16W - 4L
1,765 SR
Queue Stats
35W - 12L
1,736 Elo+
Solo
Merlin
Merlin
anarous2
Merlin
Level 26
God Stats
13W - 13L
1,511 SR
Queue Stats
151W - 172L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
german_foz
Erlang Shen
Level 49
God Stats
16W - 11L
1,237 SR
Queue Stats
323W - 390L
1,417 Elo+
Party 1
Team Averages
Level 31
1,504 SR
1,514 Elo+

VS

Team Averages
Level 32
1,645 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
44W - 19L
1,648 SR
Queue Stats
180W - 128L
1,615 Elo+
Solo
Merlin
Merlin
Orozqui
Merlin
Level 14
God Stats
6W - 7L
1,537 SR
Queue Stats
25W - 30L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
sant-rique_83
Cernunnos
Level 55
God Stats
6W - 8L
1,751 SR
Queue Stats
98W - 113L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 10 / 8
17,626
881
21,763
22,933
12,844
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
anarous2
Merlin
16
5 / 5 / 10
14,477
724
12,304
11,781
3,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
german_foz
Erlang Shen
15
8 / 4 / 11
14,233
712
13,751
21,804
25,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 11 / 7
15,044
752
12,894
24,407
11,914
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Orozqui
Merlin
15
9 / 7 / 4
14,185
709
15,430
14,819
6,001
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
sant-rique_83
Cernunnos
13
3 / 11 / 9
13,047
652
13,769
16,698
6,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
29
Kills
19
19
Deaths
29
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
11
7
0.95
W
Fenrir
16
10
8
2
L
Merlin
Orozqui
Merlin
9
7
4
1.57
W
Merlin
anarous2
Merlin
5
5
10
2
W
Erlang Shen
german_foz
Erlang Shen
8
4
11
3.38
L
Cernunnos
sant-rique_83
Cernunnos
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,818
Damage
42,093
56,518
Taken
55,924
42,292
Mitigated
24,084
18,201
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,894
9,068
0
6,259
24,407
11,914
0
4,723
19,684
0
62,807
W
Fenrir
21,763
5,052
0
5,312
22,933
12,844
2,121
5,268
17,665
0
55,785
L
Merlin
Orozqui
Merlin
15,430
743
0
2,016
14,819
6,001
147
3,174
11,645
57,902
0
W
Merlin
anarous2
Merlin
12,304
240
0
2,487
11,781
3,938
391
3,051
8,730
67,699
0
W
Erlang Shen
german_foz
Erlang Shen
13,751
4,514
0
10,402
21,804
25,510
149
7,164
14,640
414
48,150
L
Cernunnos
sant-rique_83
Cernunnos
13,769
7,171
0
1,291
16,698
6,169
365
4,829
11,869
0
36,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
42,276
267
Minions Killed
228
0
Camps Cleared
0
1,053,438
Distance Traveled
1,003,556
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,044
752
86
4
0
379,696
1
W
Fenrir
17,626
881
68
3
0
350,152
4
L
Merlin
14,185
709
87
4
0
307,777
0
W
Merlin
14,477
724
131
7
0
315,263
2
W
Erlang Shen
14,233
712
68
3
0
388,023
3
L
Cernunnos
13,047
652
55
3
0
316,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role