Player Matchup

Jormungandr
Jormungandr
Brynjar121811
Jormungandr
Level 20
God Stats
27W - 29L
1,595 SR
Queue Stats
127W - 131L
1,465 Elo+
Solo
Pele
Pele
DrButtWipe
Pele
Level 43
God Stats
3W - 1L
1,672 SR
Queue Stats
91W - 71L
1,642 Elo+
Party 1
Cabrakan
Cabrakan
Foaker
Cabrakan
Level 34
God Stats
3W - 1L
1,542 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 1
Poseidon
Poseidon
Poowha
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,548 Elo+
Party 1
Hel
Hel
dellicusmaximus
Hel
Level 16
God Stats
2W - 0L
1,487 SR
Queue Stats
4W - 6L
1,486 Elo+
Party 1
Team Averages
Level 28
1,559 SR
1,520 Elo+

VS

Team Averages
Level 30
1,603 SR
1,515 Elo+
Ra
Ra
Runic_Potato
Ra
Level 89
God Stats
1W - 1L
1,645 SR
Queue Stats
34W - 27L
1,467 Elo+
Party 2
Set
Set
ThatOtterGamer
Set
Level 9
God Stats
1W - 1L
1,721 SR
Queue Stats
11W - 9L
1,703 Elo+
Party 2
Hou Yi
Hou Yi
gg2002basket
Hou Yi
Level 17
God Stats
5W - 4L
1,743 SR
Queue Stats
61W - 87L
1,499 Elo+
Solo
Arachne
Arachne
iory666
Arachne
Level 15
God Stats
7W - 4L
1,475 SR
Queue Stats
13W - 9L
1,508 Elo+
Solo
Neith
Neith
realMVP91
Neith
Level 18
God Stats
10W - 8L
1,431 SR
Queue Stats
74W - 79L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brynjar121811
Jormungandr
20
4 / 1 / 20
15,010
1,001
10,841
12,287
16,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
18 / 6 / 13
17,118
1,141
33,604
21,051
14,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Foaker
Cabrakan
20
6 / 4 / 22
15,115
1,008
17,850
23,952
29,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
Poowha
Poseidon
20
11 / 5 / 22
16,978
1,132
28,350
16,997
5,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 9 / 18
14,128
942
15,531
23,510
8,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
12,502
833
7,346
3,173
982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 12 / 12
14,825
988
9,235
23,757
10,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
20
2 / 7 / 13
13,921
928
15,967
20,389
10,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
iory666
Arachne
20
13 / 15 / 8
17,138
1,143
32,584
40,105
16,981
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
realMVP91
Neith
20
3 / 8 / 11
14,331
955
25,160
25,774
9,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
76
42
Kills
25
25
Deaths
42
95
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Brynjar121811
Jormungandr
4
1
20
14
W
18
6
13
4.08
W
Cabrakan
Foaker
Cabrakan
6
4
22
4.25
W
Poseidon
Poowha
Poseidon
11
5
22
4.4
L
3
0
7
6.5
L
4
12
12
0.83
W
3
9
18
1.33
L
Hou Yi
2
7
13
1.21
L
Arachne
iory666
Arachne
13
15
8
1.13
L
Neith
realMVP91
Neith
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,176
Damage
90,292
97,797
Taken
113,198
75,233
Mitigated
48,932
32,638
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Brynjar121811
Jormungandr
10,841
1,869
1,954
840
12,287
16,749
0
1,414
10,873
43,780
0
W
33,604
13,888
0
2,115
21,051
14,978
0
1,157
19,894
0
51,790
W
Cabrakan
Foaker
Cabrakan
17,850
1,999
0
0
23,952
29,077
0
1,230
22,722
43,803
0
W
Poseidon
Poowha
Poseidon
28,350
5,786
0
2,498
16,997
5,736
0
599
16,398
62,476
0
L
7,346
908
411
1,025
3,173
982
0
1,931
1,242
12,405
0
L
9,235
4,340
267
376
23,757
10,505
0
11,474
12,283
0
27,412
W
15,531
3,681
16,527
8,704
23,510
8,693
0
2,946
20,564
29,392
0
L
Hou Yi
15,967
6,214
463
820
20,389
10,648
0
15,296
5,093
0
39,366
L
Arachne
iory666
Arachne
32,584
22,461
0
3,704
40,105
16,981
0
29,000
11,105
0
63,163
L
Neith
realMVP91
Neith
25,160
18,890
0
3,621
25,774
9,816
0
14,871
10,903
0
62,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,349
Gold Earned
72,717
300
Minions Killed
230
3
Camps Cleared
12
1,340,866
Distance Traveled
1,103,091
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,010
1,001
83
6
1
257,885
0
W
Pele
17,118
1,141
41
3
0
307,875
0
W
Cabrakan
15,115
1,008
63
4
0
269,145
0
W
Poseidon
16,978
1,132
70
5
2
254,189
0
L
Ra
12,502
833
4
0
0
104,535
0
L
Set
14,825
988
30
2
6
251,144
0
W
Hel
14,128
942
43
3
0
251,772
0
L
Hou Yi
13,921
928
42
3
1
241,318
0
L
Arachne
17,138
1,143
72
5
5
298,445
0
L
Neith
14,331
955
82
5
0
207,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role