Player Matchup

Arachne
Arachne
Silver V
Frezyi
Arachne
Silver V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
983 MMR
Party 1
Ganesha
Ganesha
Bronze III
Neurolitized
Ganesha
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
643 MMR
Party 1
Hel
Hel
Bronze II
ZiNX Gryphon
Hel
Bronze II
Level 66
God Stats
0W - 3L
1,063 SR
Queue Stats
31W - 47L
547 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 56
1,354 SR
724 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,518 SR
994 MMR
Hera
Hera
Bronze II
 
Hera
Bronze II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze I
Dillmanhero32
Susano
Bronze I
Level 104
God Stats
180W - 157L
1,555 SR
Queue Stats
362W - 378L
827 MMR
Solo
Yemoja
Yemoja
Bronze II
S7ICKYKUSH1991
Yemoja
Bronze II
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 51L
656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frezyi
Arachne
13
7 / 4 / 1
11,837
740
9,096
18,003
6,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Neurolitized
Ganesha
12
1 / 7 / 6
9,957
622
6,986
19,713
16,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 9 / 3
9,479
592
7,369
18,159
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ZeusAresChaacYmir

VS

Bans
BellonaKumbhakarnaAnubisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
14 / 4 / 3
12,646
790
18,904
10,024
3,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 3 / 8
10,814
676
17,014
13,488
10,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 4 / 12
10,917
682
8,444
12,487
9,459
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
20
20
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
14
4
3
3.88
W
5
3
8
3
L
Arachne
Frezyi
Arachne
7
4
1
1.88
L
Ganesha
Neurolitized
Ganesha
1
7
6
0.57
W
1
4
12
1.75
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
44,362
55,875
Taken
35,999
32,080
Mitigated
24,254
27,283
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,904
4,620
1,112
1,190
10,024
3,977
1,713
3,277
6,747
52,470
0
W
17,014
2,527
0
3,260
13,488
10,818
458
5,028
8,460
0
41,092
L
Arachne
Frezyi
Arachne
9,096
5,670
1,352
6,142
18,003
6,384
2,071
8,259
9,744
0
49,042
L
Ganesha
Neurolitized
Ganesha
6,986
874
759
2,823
19,713
16,555
423
10,886
8,827
26,456
0
W
8,444
1,713
1,845
1,541
12,487
9,459
209
6,070
6,417
24,711
0
L
7,369
420
8,571
7,636
18,159
9,141
179
9,197
8,962
25,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
34,377
135
Minions Killed
187
0
Camps Cleared
0
867,677
Distance Traveled
809,762
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,646
790
95
6
0
265,340
0
W
Susano
10,814
676
46
3
0
285,899
1
L
Arachne
11,837
740
78
5
0
314,512
3
L
Ganesha
9,957
622
1
0
0
295,730
0
W
Yemoja
10,917
682
46
3
0
258,523
1
L
Hel
9,479
592
56
4
0
257,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role