Player Matchup

Hou Yi
Hou Yi
FG MSparks2
Hou Yi
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
13W - 33L
1,029 Elo+
Solo
Ah Puch
Ah Puch
Jaime le veau62
Ah Puch
Level 14
God Stats
3W - 5L
1,505 SR
Queue Stats
173W - 147L
1,162 Elo+
Solo
Izanami
Izanami
a-moc
Izanami
Level 27
God Stats
7W - 6L
1,613 SR
Queue Stats
78W - 82L
1,172 Elo+
Solo
Zeus
Zeus
brazilianodin
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,099 Elo+
Solo
Neith
Neith
lildragon669
Neith
Level 6
God Stats
1W - 6L
1,176 SR
Queue Stats
1W - 8L
960 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,084 Elo+

VS

Team Averages
Level 24
1,389 SR
1,122 Elo+
Nemesis
Nemesis
 
Nemesis
Level 19
God Stats
39W - 53L
1,379 SR
Queue Stats
134W - 152L
1,092 Elo+
Party 1
King Arthur
King Arthur
HUGE Shanus
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,110 Elo+
Solo
Heimdallr
Heimdallr
JaikThuhRipper
Heimdallr
Level 25
God Stats
14W - 9L
1,500 SR
Queue Stats
134W - 168L
1,129 Elo+
Party 1
Vamana
Vamana
Mr_ChowHAHA
Vamana
Level 24
God Stats
22W - 29L
1,279 SR
Queue Stats
33W - 36L
1,157 Elo+
Solo
Neith
Neith
Wernae
Neith
Level 25
God Stats
3W - 7L
1,284 SR
Queue Stats
3W - 7L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
5 / 7 / 13
16,310
858
19,701
32,490
13,487
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 4 / 24
19,325
1,017
38,999
23,828
24,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
a-moc
Izanami
20
11 / 7 / 20
18,686
983
39,919
40,388
18,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 18
18,282
962
26,468
23,188
26,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 7 / 13
15,630
823
8,153
20,273
8,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
5 / 3 / 10
17,008
895
18,889
22,445
11,974
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
HUGE Shanus
King Arthur
20
4 / 14 / 14
17,146
902
18,006
33,704
41,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
JaikThuhRipper
Heimdallr
20
9 / 11 / 15
19,947
1,050
50,064
37,831
18,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
20
11 / 6 / 9
20,080
1,057
39,885
45,954
45,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Wernae
Neith
18
1 / 4 / 2
14,057
740
4,324
5,380
1,943
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
80
38
Kills
30
30
Deaths
38
88
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
10
3.33
L
Hou Yi
5
7
13
1.64
W
King Arthur
HUGE Shanus
King Arthur
4
14
14
0.79
W
Heimdallr
JaikThuhRipper
Heimdallr
9
11
15
1.5
L
10
4
24
5.5
W
Vamana
11
6
9
2.58
W
Neith
Wernae
Neith
1
4
2
0.5
L
Izanami
a-moc
Izanami
11
7
20
3
L
9
5
18
3.6
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,240
Damage
131,168
140,167
Taken
145,314
92,024
Mitigated
118,758
9,181
Healing
28,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,889
8,308
0
1,727
22,445
11,974
0
9,536
12,909
0
44,074
L
Hou Yi
19,701
13,210
0
1,173
32,490
13,487
0
0
32,490
0
33,819
W
King Arthur
HUGE Shanus
King Arthur
18,006
1,253
0
2,920
33,704
41,336
0
12,852
20,852
0
33,449
W
Heimdallr
JaikThuhRipper
Heimdallr
50,064
25,404
0
9,606
37,831
18,358
0
21,107
16,724
0
94,567
L
38,999
7,428
0
3,140
23,828
24,669
0
0
23,828
71,565
0
W
Vamana
39,885
22,026
189
14,273
45,954
45,147
0
20,331
25,623
0
84,710
W
Neith
Wernae
Neith
4,324
2,814
0
74
5,380
1,943
0
1,641
3,739
0
15,513
L
Izanami
a-moc
Izanami
39,919
27,677
0
2,829
40,388
18,368
0
0
40,384
0
76,576
L
26,468
5,903
0
1,892
23,188
26,739
0
0
23,188
53,066
0
L
8,153
5,242
0
147
20,273
8,761
0
0
20,273
0
12,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,233
Gold Earned
88,238
255
Minions Killed
343
3
Camps Cleared
4
1,583,199
Distance Traveled
1,437,473
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,008
895
58
3
0
441,742
0
L
Hou Yi
16,310
858
32
2
1
322,830
0
W
King Arthur
17,146
902
26
1
2
244,258
0
W
Heimdallr
19,947
1,050
116
6
0
333,191
1
L
Ah Puch
19,325
1,017
72
4
0
325,874
0
W
Vamana
20,080
1,057
121
6
1
344,391
0
W
Neith
14,057
740
22
1
1
73,891
0
L
Izanami
18,686
983
80
4
1
394,028
0
L
Zeus
18,282
962
66
3
1
346,583
4
L
Neith
15,630
823
5
0
0
193,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role