Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Yasuotomi
Jing Wei
Level 26
God Stats
8W - 10L
1,458 SR
Queue Stats
164W - 162L
1,415 Elo+
Solo
Kukulkan
Kukulkan
kg6661999991kg
Kukulkan
Level 29
God Stats
71W - 61L
1,524 SR
Queue Stats
89W - 86L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
watchurbacks50
Sun Wukong
Level 23
God Stats
4W - 3L
1,680 SR
Queue Stats
234W - 187L
1,427 Elo+
Solo
Tyr
Tyr
xv 0RE0 vx
Tyr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 143L
1,415 Elo+
Solo
Team Averages
Level 27
1,532 SR
1,428 Elo+

VS

Team Averages
Level 23
1,470 SR
1,441 Elo+
Izanami
Izanami
DUMPIN_DAILY
Izanami
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 55L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
Hickman2122
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 109L
1,381 Elo+
Party 1
Chaac
Chaac
Its_Migue_12
Chaac
Level 20
God Stats
9W - 15L
1,434 SR
Queue Stats
20W - 25L
1,446 Elo+
Solo
Merlin
Merlin
Shinning725
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,512 Elo+
Solo
Chernobog
Chernobog
TakenMaxWraith
Chernobog
Level 34
God Stats
11W - 16L
1,417 SR
Queue Stats
160W - 177L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
23 / 4 / 11
21,006
584
59,587
29,932
14,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Yasuotomi
Jing Wei
20
11 / 5 / 9
16,838
468
36,980
37,055
14,502
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
4
0 / 0 / 0
8,509
236
0
0
0
Sun Wukong
watchurbacks50
Sun Wukong
20
6 / 0 / 7
19,314
537
18,531
20,877
37,306
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 9 / 7
14,511
403
7,107
27,072
13,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DUMPIN_DAILY
Izanami
20
5 / 7 / 2
14,943
415
15,417
24,649
8,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
Hickman2122
Kuzenbo
20
0 / 7 / 11
12,824
356
15,716
40,865
38,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 5 / 3
15,530
431
14,747
31,950
34,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
4 / 11 / 8
14,874
413
24,608
22,475
11,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TakenMaxWraith
Chernobog
20
9 / 12 / 3
14,931
415
24,504
30,820
11,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
41
Kills
18
18
Deaths
42
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
23
4
11
7.13
L
Izanami
DUMPIN_DAILY
Izanami
5
7
2
0.86
L
Kuzenbo
Hickman2122
Kuzenbo
0
7
11
0.79
L
0
5
3
0.3
L
Merlin
4
11
8
0.73
L
Chernobog
TakenMaxWraith
Chernobog
9
12
3
0.88
W
Jing Wei
Yasuotomi
Jing Wei
11
5
9
3.1
W
Kukulkan
0
0
0
0
W
Sun Wukong
watchurbacks50
Sun Wukong
6
0
7
9.5
W
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,205
Damage
94,992
114,936
Taken
150,759
79,800
Mitigated
104,507
48,201
Healing
34,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
59,587
1,379
0
12,827
29,932
14,951
3,882
13,956
15,976
184,467
0
L
Izanami
DUMPIN_DAILY
Izanami
15,417
10,973
0
4,642
24,649
8,460
0
7,792
16,857
0
101,253
L
Kuzenbo
Hickman2122
Kuzenbo
15,716
4,441
0
8,189
40,865
38,189
672
13,596
27,269
48,942
0
L
14,747
2,336
0
13,721
31,950
34,931
2,057
12,933
19,017
0
111,922
L
Merlin
24,608
1,921
0
1,920
22,475
11,274
1,068
11,290
11,185
95,150
0
L
Chernobog
TakenMaxWraith
Chernobog
24,504
15,067
648
5,711
30,820
11,653
184
13,976
16,844
0
98,646
W
Jing Wei
Yasuotomi
Jing Wei
36,980
32,509
0
19,755
37,055
14,502
5,559
12,124
24,931
0
127,088
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
watchurbacks50
Sun Wukong
18,531
2,708
0
9,427
20,877
37,306
3,973
4,108
16,769
0
137,138
W
7,107
4,939
0
6,192
27,072
13,041
2,234
10,136
16,936
0
55,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,178
Gold Earned
73,102
714
Minions Killed
636
0
Camps Cleared
0
2,450,366
Distance Traveled
2,621,153
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
21,006
584
253
7
0
537,330
0
L
Izanami
14,943
415
124
3
0
508,786
0
L
Kuzenbo
12,824
356
50
1
0
499,091
1
L
Chaac
15,530
431
203
6
0
573,684
0
L
Merlin
14,874
413
118
3
0
526,057
2
L
Chernobog
14,931
415
141
4
0
513,535
3
W
Jing Wei
16,838
468
141
4
0
595,671
6
W
Kukulkan
8,509
236
0
0
0
0
0
W
Sun Wukong
19,314
537
220
6
0
728,458
5
W
Tyr
14,511
403
100
3
0
588,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role