Player Matchup

Jormungandr
Jormungandr
Bluntedtoast
Jormungandr
Level 27
God Stats
2W - 2L
1,293 SR
Queue Stats
106W - 113L
1,483 Elo+
Solo
Pele
Pele
EmperadorPanda
Pele
Level 27
God Stats
2W - 2L
1,323 SR
Queue Stats
96W - 76L
1,549 Elo+
Solo
Artio
Artio
MeatPortal
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 146L
1,476 Elo+
Solo
Cabrakan
Cabrakan
TeteeSSJ
Cabrakan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 88L
1,428 Elo+
Solo
Merlin
Merlin
diablo54200
Merlin
Level 97
God Stats
5W - 2L
1,673 SR
Queue Stats
201W - 203L
1,525 Elo+
Solo
Team Averages
Level 39
1,458 SR
1,492 Elo+

VS

Team Averages
Level 57
1,574 SR
1,524 Elo+
He Bo
He Bo
Nooby Unleashed
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Solo
Kukulkan
Kukulkan
RohrLebewesen
Kukulkan
Level 19
God Stats
5W - 2L
1,672 SR
Queue Stats
73W - 102L
1,404 Elo+
Solo
Artio
Artio
cog ender
Artio
Level 144
God Stats
1W - 5L
1,306 SR
Queue Stats
452W - 433L
1,504 Elo+
Solo
Izanami
Izanami
i-SaGe-
Izanami
Level 27
God Stats
0W - 1L
1,893 SR
Queue Stats
1W - 2L
1,572 Elo+
Solo
Raijin
Raijin
yormita
Raijin
Level 65
God Stats
7W - 11L
1,500 SR
Queue Stats
394W - 422L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluntedtoast
Jormungandr
18
6 / 3 / 17
11,785
786
9,140
10,803
11,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
12 / 8 / 11
12,180
812
19,578
18,214
9,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
18
0 / 5 / 19
9,935
662
4,337
20,778
21,190
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
TeteeSSJ
Cabrakan
19
4 / 4 / 13
11,037
736
6,455
21,753
25,929
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
8 / 2 / 13
12,425
828
20,533
11,076
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 10
10,248
683
10,122
13,724
4,418
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
RohrLebewesen
Kukulkan
20
9 / 5 / 8
12,778
852
23,411
14,536
5,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
cog ender
Artio
17
3 / 5 / 15
10,430
695
11,392
21,602
24,723
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
i-SaGe-
Izanami
16
1 / 6 / 12
10,210
681
9,722
13,016
4,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
yormita
Raijin
19
6 / 6 / 10
11,680
779
16,114
14,139
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
76
30
Kills
21
22
Deaths
31
73
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bluntedtoast
Jormungandr
6
3
17
4.83
W
12
8
11
2.19
W
Artio
0
5
19
1.9
L
2
9
10
0.78
L
Kukulkan
RohrLebewesen
Kukulkan
9
5
8
2.6
W
Cabrakan
TeteeSSJ
Cabrakan
4
4
13
2.63
L
Artio
cog ender
Artio
3
5
15
2.1
W
Merlin
8
2
13
7.25
L
Izanami
i-SaGe-
Izanami
1
6
12
1.17
L
Raijin
yormita
Raijin
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,043
Damage
70,761
82,624
Taken
77,017
73,591
Mitigated
44,428
29,208
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bluntedtoast
Jormungandr
9,140
1,262
1,484
2,491
10,803
11,503
276
6,129
4,674
24,435
0
W
19,578
4,070
2,156
3,028
18,214
9,813
1,835
12,689
5,525
0
32,847
W
Artio
4,337
257
1,770
3,760
20,778
21,190
666
18,264
2,514
13,821
0
L
10,122
859
423
1,039
13,724
4,418
21
10,320
3,404
21,227
0
L
Kukulkan
RohrLebewesen
Kukulkan
23,411
1,925
3,410
3,937
14,536
5,396
985
5,808
8,728
52,956
0
W
Cabrakan
TeteeSSJ
Cabrakan
6,455
218
2,552
6,575
21,753
25,929
669
15,925
5,828
17,282
0
L
Artio
cog ender
Artio
11,392
1,302
1,838
6,297
21,602
24,723
66
10,909
10,693
16,452
0
W
Merlin
20,533
234
3,000
2,392
11,076
5,156
1,673
8,032
3,044
45,681
0
L
Izanami
i-SaGe-
Izanami
9,722
6,107
1,178
1,833
13,016
4,441
1,988
5,515
7,501
0
17,253
L
Raijin
yormita
Raijin
16,114
1,056
881
2,657
14,139
5,450
1,052
7,913
6,226
34,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
55,346
138
Minions Killed
156
0
Camps Cleared
0
1,154,223
Distance Traveled
1,250,370
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,785
786
29
2
0
133,241
1
W
Pele
12,180
812
25
2
0
255,759
0
W
Artio
9,935
662
11
1
0
262,839
0
L
He Bo
10,248
683
22
1
0
234,666
0
L
Kukulkan
12,778
852
68
5
0
274,882
0
W
Cabrakan
11,037
736
20
1
0
249,696
1
L
Artio
10,430
695
10
1
0
265,101
3
W
Merlin
12,425
828
53
4
0
252,688
0
L
Izanami
10,210
681
18
1
0
264,473
0
L
Raijin
11,680
779
38
3
0
211,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role