Player Matchup

Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Marlok19
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,383 Elo+
Party 1
Fenrir
Fenrir
MichaelPetrovick
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,319 Elo+
Party 1
Geb
Geb
chachoole
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,383 Elo+
Party 1
Bellona
Bellona
pradasejea
Bellona
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,383 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,394 Elo+

VS

Team Averages
Level 76
1,497 SR
1,485 Elo+
Kukulkan
Kukulkan
Aritsuki
Kukulkan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
MikeTerrano
Baron Samedi
Level 66
God Stats
4W - 1L
1,761 SR
Queue Stats
212W - 185L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
Real7
Ah Puch
Level 103
God Stats
6W - 4L
1,478 SR
Queue Stats
309W - 301L
1,523 Elo+
Solo
Odin
Odin
RioTcorpse
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 205L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
joker606
Hou Yi
Level 72
God Stats
1W - 1L
1,245 SR
Queue Stats
226W - 249L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 6 / 10
9,257
771
5,122
11,781
4,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 9
9,417
785
16,437
14,809
5,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 9 / 1
9,995
833
9,190
15,515
6,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 11
8,446
704
9,801
17,480
16,258
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
pradasejea
Bellona
14
2 / 6 / 8
7,879
657
7,994
14,497
9,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aritsuki
Kukulkan
17
6 / 3 / 16
10,393
866
13,450
10,031
4,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
MikeTerrano
Baron Samedi
19
11 / 3 / 15
11,368
947
17,177
12,220
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ah Puch
Real7
Ah Puch
17
1 / 2 / 16
10,207
851
13,124
10,264
4,203
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 4 / 15
11,135
928
11,200
13,680
13,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
joker606
Hou Yi
17
6 / 4 / 19
10,622
885
9,920
12,220
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
16
Kills
34
34
Deaths
16
39
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
10
1
W
Kukulkan
Aritsuki
Kukulkan
6
3
16
4.67
L
3
5
9
1.5
L
9
9
1
1.06
W
Baron Samedi
MikeTerrano
Baron Samedi
11
3
15
6.17
W
Ah Puch
Real7
Ah Puch
1
2
16
4.5
W
10
4
15
4.38
L
1
8
11
0.81
W
Hou Yi
joker606
Hou Yi
6
4
19
3.88
L
Bellona
pradasejea
Bellona
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,544
Damage
64,871
74,082
Taken
58,415
43,123
Mitigated
33,256
18,597
Healing
26,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,122
2,470
1,496
1,163
11,781
4,341
480
7,053
4,728
0
13,792
W
Kukulkan
Aritsuki
Kukulkan
13,450
1,878
1,726
1,691
10,031
4,573
884
5,181
4,850
28,387
0
L
16,437
2,783
564
6,294
14,809
5,827
406
8,473
6,336
42,082
0
L
9,190
1,139
1,640
1,983
15,515
6,890
498
8,402
7,113
0
12,906
W
Baron Samedi
MikeTerrano
Baron Samedi
17,177
969
7,051
4,550
12,220
5,887
124
4,866
7,354
26,114
0
W
Ah Puch
Real7
Ah Puch
13,124
472
2,164
2,803
10,264
4,203
1,693
5,318
4,946
34,582
0
W
11,200
3,439
575
464
13,680
13,570
54
5,817
7,863
0
20,951
L
9,801
280
1,265
849
17,480
16,258
0
10,386
7,094
13,585
0
W
Hou Yi
joker606
Hou Yi
9,920
4,417
2,961
2,560
12,220
5,023
1,302
5,056
7,164
0
19,666
L
Bellona
pradasejea
Bellona
7,994
1,208
1,793
1,550
14,497
9,807
160
9,437
5,060
0
12,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
53,725
129
Minions Killed
137
0
Camps Cleared
0
1,039,414
Distance Traveled
1,164,045
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,257
771
35
3
0
165,936
0
W
Kukulkan
10,393
866
45
4
0
242,365
1
L
Sol
9,417
785
52
4
0
218,670
1
L
Fenrir
9,995
833
11
1
0
201,835
1
W
Baron Samedi
11,368
947
11
1
0
213,603
0
W
Ah Puch
10,207
851
46
4
0
233,748
0
W
Odin
11,135
928
17
1
0
238,588
0
L
Geb
8,446
704
6
1
0
231,739
1
W
Hou Yi
10,622
885
18
2
0
235,741
3
L
Bellona
7,879
657
25
2
0
221,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role